Fallout 4

Fallout 4

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where are the in-game graphics settings?
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Showing 1-15 of 25 comments
WarMachine May 27, 2017 @ 12:41pm 
No in-game settings. You have you set them on the starting box.
oh ok, i have the perfect solution for this... aaaaand... uninstalled! much better now :)
thanks ;)
Originally posted by sdack:
You also do have settings in-game. Press Esc, go to Settings and then Display. You can adjust viewing distances of objects there for example.

Otherwise, it's the launcher.

If you have an Nvidia card then I suggest you use GeForce Experience and let it optimize the settings. It produces a well playable game.
view distances arent enough for me, i like to tweak my settings so i can have stable 144FPS, and having to close the game, change the settings, modify a .ini to uncap the fps, launch it, check the framerate, and repeat the process until i get my 144FPS will take a lot of time, and at the time that i finish doing that i would be bored of this game already.
i have a 980ti but i dont use geforce experience, i dont want more nvidia junk other than the terrible "WHQL" drivers that are more like Alpha.
ronr42 May 27, 2017 @ 1:05pm 
You can't play Fallout 4 at 144 fps without major problems. You have to limit it to 60-75 fps or lockpicking will be too fast, NPC dialogue will skip forward and you will run too fast[especially indoors].

Edit; If capping your frame rate takes too long and you will be bored of the game by then, then this game is not for you. It takes more that 5 minutes to play through the game.
Last edited by ronr42; May 27, 2017 @ 1:07pm
tulle040657 May 27, 2017 @ 1:08pm 
Originally posted by sdack:
You also do have settings in-game. Press Esc, go to Settings and then Display. You can adjust viewing distances of objects there for example.

Otherwise, it's the launcher.

If you have an Nvidia card then I suggest you use GeForce Experience and let it optimize the settings. It produces a well playable game.
view distances arent enough for me, i like to tweak my settings so i can have stable 144FPS, and having to close the game, change the settings, modify a .ini to uncap the fps, launch it, check the framerate, and repeat the process until i get my 144FPS will take a lot of time, and at the time that i finish doing that i would be bored of this game already.
i have a 980ti but i dont use geforce experience, i dont want more nvidia junk other than the terrible "WHQL" drivers that are more like Alpha.

if you insist on 144 fps then just refund the game, there is no BGS game that will correctly run at that rate
Originally posted by ronr42:
You can't play Fallout 4 at 144 fps without major problems. You have to limit it to 60-75 fps or lockpicking will be too fast, NPC dialogue will skip forward and you will run too fast[especially indoors].

Edit; If capping your frame rate takes too long and you will be bored of the game by then, then this game is not for you. It takes more that 5 minutes to play through the game.
thats awesome! a super expensive game that ties everything to the framerate! i guess ill stick to half-life 1, i can run this game at 1000FPS without any problems!
capping the fps doesnt take long, but adjusting my settings does.
Originally posted by sdack:
view distances arent enough for me, i like to tweak my settings so i can have stable 144FPS, and having to close the game, change the settings, modify a .ini to uncap the fps, launch it, check the framerate, and repeat the process until i get my 144FPS will take a lot of time, and at the time that i finish doing that i would be bored of this game already.
i have a 980ti but i dont use geforce experience, i dont want more nvidia junk other than the terrible "WHQL" drivers that are more like Alpha.
You want this:
Fallout 4 Configuration Tool - By Bilago
http://www.nexusmods.com/fallout4/mods/102/?

And this:
http://www.geforce.co.uk/whats-new/guides/fallout-4-graphics-performance-and-tweaking-guide

Now you can become "God of Tweaks".
thanks dude, but i got this game on free-weakend and im already pissed that a game like this is so terribly made, especially when i compare it to DOOM.
Originally posted by tulle040657:
view distances arent enough for me, i like to tweak my settings so i can have stable 144FPS, and having to close the game, change the settings, modify a .ini to uncap the fps, launch it, check the framerate, and repeat the process until i get my 144FPS will take a lot of time, and at the time that i finish doing that i would be bored of this game already.
i have a 980ti but i dont use geforce experience, i dont want more nvidia junk other than the terrible "WHQL" drivers that are more like Alpha.

if you insist on 144 fps then just refund the game, there is no BGS game that will correctly run at that rate
u want me to list all the games that i managed to get a minimum framerate of 144 without any file modification or mods?
tulle040657 May 27, 2017 @ 1:15pm 
Originally posted by tulle040657:

if you insist on 144 fps then just refund the game, there is no BGS game that will correctly run at that rate
u want me to list all the games that i managed to get a minimum framerate of 144 without any file modification or mods?


er no, I am just telling you Berhesda Gaming Stufio's engine will not run correctly at 144 fps,
Originally posted by tulle040657:
u want me to list all the games that i managed to get a minimum framerate of 144 without any file modification or mods?


er no, I am just telling you Berhesda Gaming Stufio's engine will not run correctly at 144 fps,
its funny u say that because i can run DOOM at 144FPS with no file modification or any tool, and that game while running on Vulkan API manages to utilize all of my 12 threads equally and efficiently.
Mringasa May 27, 2017 @ 1:24pm 
Why do people insist on comparing this to DOOM? They use different engines, and are completely different games. They aren't comparable other than Bethesda developed them.

DOOM is linear, no open world, has distinct limitations in what you can/can't do, is a pure FPS, and has maybe 10% or less of the objects and such that Fallout has not counting that it has what, 15 to 20 enemies total.

Fallout 4 is an enormous open world with a massive amount of objects in it, the only limitations on what you can do are your imagination and your mods, is an FPSRPG and has a thousand types of enemies (exaggerated a bit, but probably not by much considering leveled lists).
Originally posted by sdack:
its funny u say that because i can run DOOM at 144FPS with no file modification or any tool, and that game while running on Vulkan API manages to utilize all of my 12 threads equally and efficiently.
DOOM isn't open world. You really just run through a parcour as if on rails there. I'm surprised that one still needs to explain the difference this makes in game design.

To get a stable min-max frame rate in Fallout 4 would Bethesda have to cut the inner city into sections and paint the rest of the world onto walls. You wouldn't like it. So you have to accept the wide min-max frame rate band, or just play different games.
idk about the open-world part of fallout 4, i wasnt able adjust my graphics settings, let alone actually play the game... gtav, dying light are also open-world and guess what? 144FPS FTW... also im not saying that this game has terrible performance because i wasnt able to play it, im only saying that its shocking how a game like this dont have in-game graphics settings and has fps cap
tulle040657 May 27, 2017 @ 1:34pm 
Originally posted by tulle040657:


er no, I am just telling you Berhesda Gaming Stufio's engine will not run correctly at 144 fps,
its funny u say that because i can run DOOM at 144FPS with no file modification or any tool, and that game while running on Vulkan API manages to utilize all of my 12 threads equally and efficiently.
Doom is not a BGS game Doom is marketed by Bethesda Softworks, which owns Bethesda Gaming Studios but is not Bethesda Gaming Studios
Originally posted by Mringasa:
Why do people insist on comparing this to DOOM? They use different engines, and are completely different games. They aren't comparable other than Bethesda developed them.

DOOM is linear, no open world, has distinct limitations in what you can/can't do, is a pure FPS, and has maybe 10% or less of the objects and such that Fallout has not counting that it has what, 15 to 20 enemies total.

Fallout 4 is an enormous open world with a massive amount of objects in it, the only limitations on what you can do are your imagination and your mods, is an FPSRPG and has a thousand types of enemies (exaggerated a bit, but probably not by much considering leveled lists).
object/enemy diversity wont affect performance if its not being rendered, also what prevents them from disabling the physics of objects that are too far and enabling it when the player gets closer?
if every open world game would make ur pc render every single object with physics and lightning, independently of the distance and visibility compared to the player's camera position, not even 4 titan xp 2017 on LN2 would be able to run them at a decent framerate... games dont work like that, if a game has x objects more than the other game, it doesnt mean that the performance should be worse for the game with more objects, it depends on whats being rendered and how creative the devs got while making the level.
Originally posted by sdack:
idk about the open-world part of fallout 4, i wasnt able adjust my graphics settings, let alone actually play the game... gtav, dying light are also open-world and guess what? 144FPS FTW... also im not saying that this game has terrible performance because i wasnt able to play it, im only saying that its shocking how a game like this dont have in-game graphics settings and has fps cap
Why is this shocking? You're a human being, are you not? You shouldn't have any difficulty accepting that the game uses a launcher for its settings.

This reminds me of a very old tale:
https://en.wikipedia.org/wiki/The_Princess_and_the_Pea

Have you ever heard of it?
hitman also uses its launcher for graphics settings but u can adjust them while in-game, because its a decent game.
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Date Posted: May 27, 2017 @ 12:40pm
Posts: 25