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Imagine being so lucky to have an entire back catalog of masterpieces to play and throw it all away because a thing that does not matter.
The main difference is that you don't take fall damage in Elden Ring until you fall at least 16 meters, so taking fall damage at all is actually quite rare and means that you were less than 4 meters from a lethal fall.
I don't have exact numbers for DS3, but I think fall damage starts at something like 5 meters. So taking fall damage is more or less expect any time you drop down somewhere.
So you fell down a distance, took fall damage...so you're mad you didn't heal prior? If you didn't know fall damage existed, then...you learned and now you won't do it again. It's not ridiculous, it's just how the game is and it told you that's how it works.
And oh no, boohoo. Do you want us to beg for you to stay?
Anyway... I DID notice the game took you some bits of HP for fall damage, it just never bothered me and I was never sure how much HP.
It's just about what a game ASKS from you, the time invested, the back and forth, the tries and re-tries and then some... and what it gives you in return. I had my share of frustration with ER, I beat all its bosses, including Malenia etc. I don't mind a challenge, but it has to be worth it, and not punish you for the silliest thing, I am still early in the game I guess, and 5k is currently a lot, so it was a "WTF" moment. Maybe I'll reinstall it at some point, but not sure. Those game amaze me as much as they irritate me, like the devs have a brain that is one part genius and one part stupid. And their design decisions, bad or good, are not even consistant ! A very small exemple, in Elden Ring, sometimes you found the summoning sign for NPCs outside the bossfight arena, and sometimes inside... which meant often missing them entirely, or losing time and risking injury while searching / activating them after the fight had started. A tiny thing, you'd say, sure, but the question is, WHY ? Why doing things one way and then different? Why not always one and one way only ? And that is actually a good illustration of how those games work many, many times. Me "quitting" could be combat fatigue, but for fighting WITH those games... DS 3 makes me think of ER in many ways also, so many similarities, that I feel like I am playing the same game, a slighly older and "stiffer" version of it, so maybe it's also a Fromsoftware fatigue, lol.
And 5k? Really? You'd make back twice that by clearing ONE area of the game. You could FARM that many in ten minutes early on, no problem.
All I'm hearing is that you're crying over nothing.
https://steamcommunity.com/sharedfiles/filedetails/?id=3186525760
I think you're just not the target audience tbh.
This game is not Elden Ring, it was made before Elden Ring, and Elden Ring was supposed to be a big design change.
So stop comparing it to Elden Ring, they're apples and oranges.
You fell. You lost 5k souls. The "farming" you're whining about is literally just killing enemies on your way to the next area.
"You could level up by just exploring in Elden Ring" you can do that here too. You ♥♥♥♥♥♥ up, you did something stupid, and now you're quitting a game because you can't handle the fact that playing stupid, playing this game the same way you would play an entirely different game, instead of learning to play this game the way THIS game works, didn't work.
Get over yourself. Quit silently and f*** off, we don't need to validate your stupidity and we're not going to.
Take a hard look at yourself in the mirror, a**hole.
I am not "whining", I am complaining about a feature, and I don't have to justify myself to a moron and an Internet bully like you. You obviously don't read and don't understand what I am writing, otherwise you wouldn't write such off topics platitudes.
But I guess if you think those games are sort of an IQ test (OMG I measured the right distance for falling), you must really be under the delusion that your are "Oh so smart...."
I guess it was just a question of time before an idiot came here with insults, here you come and so I am gone.