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If you can't even be bothered to play the game, a dark souls game especially, you're opinion on the gameplay isn't valid.
Or how about the fact that I've actually seen the boss fight in video as well and you guys act like it will be different during actual play? That literally doesn't make sense. Its obvious who has rather limited gaming experience and skills here which is stunting your perspective and judgement. Your analogy is horrible. In your example the person has ZERO driving experience. On this topic I HAVE played action games, I've played games with similar gameplay, and I've even played DS3 which is quite close in this situation. I've also done my research to understand some of the differences in mechanics and such. This isn't some novice who has literally zero experience on the topic. Hence, your analogy doesn't even fit.
Oh, look its one of those people spreading false myths about DS3 and DS2 that I referenced earlier. As you have played it and I haven't this will be ironic for me to be teaching you wont it?
You can roll through Fume's moveset if you increase adaptability or time it correctly (tho stricter timing lower adaptability). In DS2 you actually genearlly have SUPERIOR iframes over DS3. You also can spam roll just as much but a lot of people panic roll accidentally executing a roll technique (look it up) which cancels actions to do an emergency roll at the cost of more stamina consumption). Yeah, you can literally abuse roll just as much in DS2 but even more so because you can break out of actions. Literally, a godsend to reactive players.
How does Fume Knight punish Estus anymore? Lol? He is a SLOW boss with major windows of exploitation, easy to avoid attacks, and it isn't even as aggressive as several bosses in DS3. Champ Gundyr and some others actually will immediately ramp up their AI's aggression if you try to Estus to punish you for it negating your Estus usage or killing you if you were close enough to begin with. Their general aggression and speed as well as some of their wide reach attacks are far more problematic when trying to Estus than anything Fume offers. Oh, and you can Estus just as fast in DS2 if you level adapatability (another common misconception, omg Estus is so much slower in DS2 blah blah). Yes, it doesn't apply the entire heal instantly but that is irrelevant if used during a safe period because you can then simply avoid their attack for literally 1-2 seconds until it finishes. Btw, Estus heals significantly MORE HP by far in DS2 than DS3. Too many misconceptions about DS2 Estus being inferior to DS3.
The bosses you list in DS3 as being hard I find to be a joke. In fact, I still found these guys to be a joke before I got bored when advancing my NG+5 SL26 +2 char who I played naked. In fact, I don't really think any part of DS3 is even remotely difficult unless you are placing pretty extreme restrictions then "slightly difficult". So you were saying?...
That might be a valid statement assuming I had ZERO experience with these types of games. I have plenty, far more than you in fact. That is why your assumptions are so reckless.
Edit: what im trying to say is theres a reason dks2 is fairly polarizing. Its vastly differebt from the rest of rhe series in specific areas.
I've offered you guys to bring up what is soooooo different that will cause me issues in DS2 but you guys haven't, not counting fillername's crazy misinformation. Really, playing melee without a shield in DS boils down to roll and swing, roll and swing. By all means do enlighten me as to what I am missing though.
Great idea! I should go waste money and time on a game I totally wont enjoy because some rando on the internet sucks at action games and can't accurately judge a situation vs his skill level due to his inexperience. No thanks. I can absolutely make a 100% accurate judgement in the speed of Fume's and other attacks. It is glacial to me, period. Playing it isn't going to change that. That is an absolute fact.
In the end, you haven't played the game. You're opinion on how you would hypothetically do doesn't matter. You haven't played the game. So stop trying to act like you know everything about it.
Except the game loves spambush (which counters rolling in every of these games) and some bosses have disgusting lingering / oversized hitboxes. I think it was worse in original version and was toned downn in SotFS since i don't remember having too many of issues, but i did see fottage of some disgusting phantom hitting.
Also I'm pretty sure every souls game loves spambushing the player, its just that the first game isn't subtle about it (3 guys standing in the open in one room), and Ds3 drops the pretense midway through the game.
Yeah, I even offered that exact point about adaptability in my earlier reply to them because it is such a common misconception. Sigh...
To clarify, personally, I have not only experience in far harder faster action games but I regularly take on challenges like fighting an enemy or boss you shouldn't be in an action RPG that would normally 1-hit you for like 10x your health causing instant death while you whittle away at its HP. Literally, you can't take a single hit or you die but if you succeed uber exp, loot beyond them in the area, boss rewards, etc. Also, I'm quite familiar with fighting pay2win players and entire groups of over leveled players compared to me (like me at level 90 vs level 130s), or even solo'ing entire guilds like 1vs30, not exaggerated in action based MMORPGs. I'm well versed in the very thing you guys (not Artek, the others) are claiming I would find super difficult.
You can, you just aren't good enough to do it properly apparently and may not have leveled adaptability enough. I mean people do naked and no dmg runs... c'mon. You shouldn't claim something isn't possible just because you don't have the skill to do so.
The amount of gank bosses in DS2 is concerning at least. If i had the time i would probably manually go through every boss in these games and count the amount of ganks and how severe they were.
And even then it isn't as quick and stamina-UNhungry as 3's. Plus quickstep is better and presumably the Bloodring, don't know its framedata though.
Panicrolling (aka mashing B) won't ever lead to quick rolls.
2's estus heals more but I think that the comparison is flawed. 2 also has higher max HP. But those numbers without any context don't prove much, the enemy damage could be scaled up, too. Or it's their counter measure for "balancing" the enemy spam whereas they increased your mobility in 3.
Healing vs FK (or Sir Alonne, he's a better example actually) is actually not that easy. Lots of moves are just fast enough to punish a heal so he doesn't have many safe openings. And I'm not talking about base Adp heals, I'm talking about 30ish Adp for 105 Agility (softcap and useful for PvE due to many questionable hitboxes). SA is 2's pinnacle of punishing poorly timed healing.
Oh, and if you struggle with the boss the NPC summons are also pretty much trash. The FK's healing mechanic also punishes people who didn't collect every wedge yet and/or can't keep him away from the thingies.
edit: What I forgot to mention:
No, this is not the community's fault. It's the dev's fault, they're being bad at their job of balancing the game properly.
You can roll through Fume's moveset if you increase adaptability or time it correctly (tho stricter timing lower adaptability). In DS2 you actually genearlly have SUPERIOR iframes over DS3. You also can spam roll just as much but a lot of people panic roll accidentally executing a roll technique (look it up) which cancels actions to do an emergency roll at the cost of more stamina consumption). Yeah, you can literally abuse roll just as much in DS2 but even more so because you can break out of actions. Literally, a godsend to reactive players.
How does Fume Knight punish Estus anymore? Lol? He is a SLOW boss with major windows of exploitation, easy to avoid attacks, and it isn't even as aggressive as several bosses in DS3. Champ Gundyr and some others actually will immediately ramp up their AI's aggression if you try to Estus to punish you for it negating your Estus usage or killing you if you were close enough to begin with. Their general aggression and speed as well as some of their wide reach attacks are far more problematic when trying to Estus than anything Fume offers. Oh, and you can Estus just as fast in DS2 if you level adapatability (another common misconception, omg Estus is so much slower in DS2 blah blah). Yes, it doesn't apply the entire heal instantly but that is irrelevant if used during a safe period because you can then simply avoid their attack for literally 1-2 seconds until it finishes. Btw, Estus heals significantly MORE HP by far in DS2 than DS3. Too many misconceptions about DS2 Estus being inferior to DS3.
The bosses you list in DS3 as being hard I find to be a joke. In fact, I still found these guys to be a joke before I got bored when advancing my NG+5 SL26 +2 char who I played naked. In fact, I don't really think any part of DS3 is even remotely difficult unless you are placing pretty extreme restrictions then "slightly difficult". So you were saying?..."
Uhh well you seem more than a little triggered, but whatever. I'm sure you're a wonderful teacher without a hint of bias, after all not palying games you're criticizing is an excellent way to teach.
Yes you can roll through Fume's moveset, wonderful observation. Rolling in 2 is much more delibrate than in 3, rolling is a much greater risk overall. Because of the stamina consumption and roll catching often at play. In 3 rolls cost next to nothing and give hefty I-frames. You can get more in 2, but it requires a ridiculous amount of levels put into it. The usual stopping point in 2 is 105, which is equal to your I-frames in 3. You can go further, but it requires investment. How about that, they give equal frames, but you get more stamina consumption in 2. It's almost like verifiable facts aren't lies because of reasons. Oh and for I-frames equivalent to CBR, you need 99 levels in ADP.
You can see this by playing the game. If you had played DS 2 you would realize that Fume is literally hard coded to thrust at you when you heal. Similar to bosses like Pontiff or Ornstein, except it can actually hit you unlike Ornstein. Congrats on picking one of the 5 bosses who punishes Estus, he's an exception. Now what makes estus punishing in 3 less effective is the fact that you have 10 gallons of Estus and it refills instantly. In 2, Estus regens over a period of time, so if you get hit while drinking you're likely dead. Champ and Pontiff do punish, but you're reset to your health before you drank instead of dying. I personally couldn't tell you the difference between Estus speed with levels in ADP tbh, it seems really minor.I also can't find a list of the affect of ADP on Estus online/ The health discrepancy is irrelevant because of what I said above. 3 healing slightly less means nothing when Estus is rarely punished and those punishes never kill you.
Congrats you killed some bosses on NG+7, fist only, with a DDR pad you're so cool. Not sure why this is relevant tbh. I don't think any souls game is very tough either, so uh not sure what you're getting at. Wish I could be as cool as you friend. Oh and I personally found Alonne more difficult, I juts think saying he's easy without playing the game is a new low for DS discussion. Didn't think it would be worse than #Elavatorgate.
Alright, so...
Dark Souls 1:
Dark Souls 3:
Dark Souls 2: SotFS
Make of this what you will.