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Then again, having high vit lets you use heavier weapons while still norm-rolling ,and \ or a greatshield. Greatshields are the only worthwhile shields.
I do currently have an armor dude at 33.87 poise with tos of health and 40\40. Absolutely broken in terms of damage (Exile + 10, Refined, AR of about ..586? AND you can resin it still!) , high armor SLIGHTLY helps survivability (more for poise).
I dunno, there was an old Reddit post about it.
More is good if you want survivability for a build or if you suck, but it often isn't needed until NGP.
Vitality shows its biggest benifit for dmg reduction at lower dmg AR. While weapons don't deal to much dmg per hit, Medium to high vitality is worth a lot more than extra hp. However when you start dealing with High AR weapons such as those carried by PVPers in mid to late game and pretty much any enemies at Pontif and further Vitality all but becomes useless.
In short high vitality can help defense and is worth more than more hp for about half of the first game run then isn't very important after that.
However for the rest of the game and for traditional 120lvl pvp high vitality does absolutely nothing.
So if your building a toon for late game and such skip on vitality. As its a waste of points for the character. If you want to make the begining of the game easier then put points into it.
All of the above aside vitality is mainly for you to be able to equip your equipment and stay under 70% equip load or to get your character to the super roll equip load.
"toon"
*stabs you until you unlearn that garbage*
Rather than vitality, the actual important skills are spacing (When to attack, charge R2 to stun an enemy, etc), rolling to avoid damage. Very minor area knowledge will let you avoid rolling into an instakill pit, maybe trap an enemy in a hazard.
Simply put, it's more up to your skill. There ARE some awful, bad, cheap, or ♥♥♥♥♥♥ enemies that will test your patience due to bad design rather than difficulty ,but there're not too many of them, thank god.
Chief offenders : ANY AND ALL undead dogs, especially in groups of 2 or more, Outrider Knights (The thing you kill to get into the Road of Sacrifices bonfire). *Any* enemy whose "attack" consists of flailing for 6-15 hits for literally many many many seconds. Bonus points if they have a long weapon and thus are unapproachable due to hitbox wankery.
Key thing to remember? Enemies don't play by your rules. Some have literally infinite stamina and MOST will not be bothered by a simple thing like a *huge column* between you and them. If they have a long weapon and you are within their "attack" range, they WILL hit you through it, while your weapon bounces off.
Toon. Common term for refering to a player character in a game. Most noteable from people who played Everquest, World of Warcraft, City of Heroes, and Dungions and Dragons Online.
*stabs you until you learn some respect child*
Sounds like you need to carry some ranged options to deal with these enemies.Might I suggest a crossbow or some throwing knifes or kukries.
Why not character, like a normal person? It's a bad garbage term used by housewives and is infuriating to read D=
*that* is general knowledge though.
Oh dear it speaks of respect but calls me child D= methinks a 2 day temp steam acc ban will cool it down a peg or five.
Thanks for all the advice, by the way. I'm serious. Second day with DS3 and still learning. Appreciate the advice.
I've tried the havel greatsword and pick cancer builds and they are ridiculously strong. In fact in the arena i got matched against another havel monster and we could swing like 3 times before one of us got their poise broken, felt like ds2.
Of course you don't need to use havel, you can use any armor if it gives you enough poise for your weapon to poise through reliably against normal and greatweapons, wich are the most common in the arena.
Now for the question, no, vitality is not "super" important, it's just another way of building your character, but it requires a bigger stat investment. You probably want to go for SL140 to fight against players at SL120.
You can continue using that incorrect word if you want to be made fun of, and be wrong. Or you can embrace the actual word :-\.
Its was pretty common among people who played games such as Everquest, Ultima Online and many other online games. To be fair character, toon, alt, are all pretty interchangable for most people from the MMO scene.
Or like I said you can learn some respect for your elders son. Learn some actual game history for a change. And come back to discuss this like a real human being after you get some "learnin in your noggin".
I don't need to respect an illiterate giggle wiggle weeaboo housewife that tries to pretend to be a gamer but can't do anything except barf out numbers that aren't true to "help" people playing a game it can clearly not play well.
Bye kid. Muting you till your temp ban - your kind of useless, smug ♥♥♥♥♥♥♥ gets under my skin :->.
Gotta save idiots from doing more harm to themselves after all. Steam user filtering FTW.