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problem is you do in fact take damage during the entire animation (wich goes against the description) AND you get staggered during the first half of it where you are pulling the shield back, so if someone is spamming your shield doing the shield bash would be the same as opening your guard
well it is actually a pretty good idea for PVP altough i still wonder how it could be used for PVE as i mainly play PVE as for right now and rarely go on online mode
Just tested it with Lothric Greatshield.
You can be hit during the shield bash windup and stunned.
However after the windup you block the enemy attacks as normal while doing the bash attack. Tested against lothric knights.
lol
Yep time it better. Lets you stagger an enemy while blocking there attack for less stamina than, blocking there attack outright, kicking them, or rolling out of the way. In addition if there in a stagger you can follow it up with critical hit for extra dmg. Timing it right can lead to new exciting playstyles. The only issue I see so far is the focus cost for it is quite expensive.
Every single shield-using enemy in the game will hit you with a shield time to time and that hit deals ennorums damage to stamina when blocked.
That's what shield bashing should be for, but i honestly never managed to break any guards with them.
Its another thing that Frommy should buff one day.
also it's quite impressive how these spear and shield hollows have an unbreakable guard of steel just from wielding a wooden shield
Dark souls 3 took it to the next level by adding FP cost to the useless move.