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回報翻譯問題
And if he used a resin, a spell dmg buff, a normal split dmg enemy npc attack, or you were crit you would take exceedingly more dmg.
Fair point, I think for me specificly this matters less cause I don't get parried or backstabbed much, I get parried in 1/25 fights. Dunno why it just seems easy to avoid for me.
I'm person who likes to be tanky.
My problem with Gundyr's ring is that i have to trade either:
- chloranthy ring which means ♥♥♥♥♥♥ stamina regen and therefore a very passive defensive playstyle which i don't exactly enjoy
- life ring which in combo with -10% defenses means huge drawbacks in survivability which i treasure so much.
Its basically a rule of thumb: if ring of favor + havel's + knight (or any other +5 ring) do not cover it - time to use gundyr's and make a step towards becoming a glass cannon.
I hate glass cannons.
Thankfuly VERY few builds require something like that. Especially at SL130.
Although at SL10-40 this ring is probably OP as hell, considering everything what low level builds have to deal with.
Now many players use poise build.
Almost all times 4 rings - havel,favor,steel,chloranity all +3,
And absorbation very important whean you strategy - mutual attack with your enemy.
What build you want use to use this useless ring?
Like all i think its only for low level invade trolling.
Chlorantry Ring +3
Ring of Favor +3
Havel's Ring +3
^Best rings in the game, arguably.
It is not -10% damage. It is much more. If you have low armor rating, you pretty much go in to negative territory when you equip it.
Think this way:
Is it worth getting a ringslot filled for something in pvp that won't change anything? If you die in 6 hits you will still die in 6 hits. There is no difference even if you get the +5 vit. Dimishing return. You get less hp the more you have. The minimal additional dmg will make it the same. So filling up a slot for it is a waste you could use other rings. Like the +5 stat rings or even the Life Ring will get you further if you want more HP.
I never understand why people open up a disscusion tab and comment something unrelated like this to reinforce their feelings of superiority over strangers. Using words like "kids" to try to appear as if they are older and wiser than the random strangers they feel they need to appear greater than in some way. Also you misspelled the abbreviation "LOL" for some reason, after calling these guys kids.
Surely if you are so eager to be better than the other dark souls players your time would be better spent practicing.
Also there should be a comma after the word builds. Like this ---> "PVE kids talk about builds, lul"
This guy gets it. The ring is ok at lower SL maybe, but to me the benfits are too minor to even notice or make a difference. If you're SL 60-70+I think it's a waste of a ring slot. I would rather use other rings on any of my chars regardless of the build.
Unfortunately that is wrong. The math has been done long ago and prisoners chain is really only viablo on low level builds. Educate yourself before posting wrong information.
I've been toying with the idea of a new sl 40 character involving all the equip load and rofap 3 and chain and that new crossbow.
Might just make a Gael build to be quite honest.
(The same as all the magic, pyro clutch rings which lower your absorption, they suck for PvP too so never use them.)
After 22 vigor prisoners prisoners chain means a decrease in effective HP.
One of the sources: https://www.reddit.com/r/darksouls3/comments/4hz1c2/whats_the_consensus_on_the_prisoners_chain/
So, as stated before: If you play a low vigor build you can get used out of it. Its more useful in PvE than in PvP. Then again 22 vigor is way too risky for pvp unless you are playing some type of glass cannon. Normally people have around 38 to 40 vigor.
And such bonus becomes less and less useful as your SL gets higher.
At SL120 (standart meta) people usually have enough stats to level up everything they want. Unless they are mage-casters, then yes they might need that vigor. But melee builds - not so much, unless they REALLY need that vitality.
At SL1-20 though... 15 levels is a freakin lot and bonus health from the ring easily counters the 10% damage absorption.
So yeah, its a twink-ring. Combine with knight's or hunter's or whatever else for even more stats to beat people to death with.