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The Hydro Element school has a good novice healing spell great for mages and even for non mage to have, Man at Arts you can use Cure Wounds which is a novice spell for that skill branch.
General mentioned the other ways of course!
I usually take a character with 1 point in hydrosophonist for regeneration ability! Even if you don't use it in combat (due to the AP cost in combat).
Nah they just add water resist. You can do the tutorial dungeon betwen the first fight and the orc fight. You'll probably find some food between the crates on the beach, the tons of boxes in the tutorial dungeon, or bartering with the bridge guards.
Nah they just add water resist.
For the orc fight, it's a mistake to try to rush into that fight. You don't have the gear yet. Just let the guards win it for you. You can help by shooting/igniting the oil barrels to tip the scale in the guards favor, or cc ing them. But let the guards soak the dmg.
Ez.