Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They stack ?
Are you sure ?
I thought I did not notice any damage improvement...
And I red somewhere else they did not stakc anymore ine EE...
I'm fine with the AP nerf it was OP in vanilla (I did not play).
If you had Guerrila and Sneak Rank 4, for instance, you could sneak for 2 AP and then attack for 2 more AP, but that would give the same total damage as doing two normal backstab attacks without sneaking. It was only when Sneak was rank 5 costing 1 point where you could use Guerrilla to get the damage equivalanet of two normal attacks (4 AP) for just 3 AP.
In the EE, though, Daggers cost 3 AP to attack with, and Sneak is fixed to cost 5 AP no matter what. So now Guerilla means that you're paying 8 AP to get the damage equivalant of 6 AP of normal attacks. That's a bad deal, so Guerrilla now ONLY is useful for the first attack from out of combat. That's it.
After that i usually wait for one or more turns for the best moment to strike, with full AP thanks to hast.
And yea I think I was stupid, guerilla seems to stack with backstab.
I thought it did not because the 2nd hit with dual wield is sometimes weaker than the first, but both of them have the guerilla bonus, not just the first !
But hey, at least it's "balanced".
It costs 3 for my rogue.
I was using walk in shadows, and thought it was the sneak ability you are all talking about.
So that is why I thought guerilla did not stack with backstab, I was not using the right ability.
How as I supposed to guess that ?
My rogue was not even equiped with it from the start...
So what is the point of sneak if you have invisibility for 3 AP, wich only lasts for a couple of turns, but well enough for what you have to do.
The only point is guerilla ?
But now you are right, the high cost seems to make it pointless.
Well to late I alwready used my points in sneak...
However, Sneak is a great ability. It costs 5AP in battle but:
1. It does not have cool-down time, which means you can use it whenever you want provided you have enough AP and are not in anyone's line of sight.
2. It does not have a time limit, so you can use it to explore larger areas if you are careful. Alternating between invisibility and sneak is helpful here.
3. You need it to steal from NPCs you don't want to kill, or from enemies before attacking them (e.g. arrows, etc.).
Witchcraft will get you Oath of Desecration, which you can put on yourself or an ally (more flexible that way) for 3AP. It adds 40% damage (so 10% less than Guerrilla) and it lasts 3 turns. It will affect ALL of your attacks for those three turns, not just the opening attack.
With level 5 Dual Wield you're going to attack for 2AP. So my character is going to haste, invis, and then get in position behind a target. On turn 2 I can cast Oath for 3 AP, and then attack 5-6 times in a single turn, with 40% damage on each attack.
In addition, Witchcraft is just freaking powerful. Drain Willpower + Rapture ensures you Charm every time and you'll have more than enough AP to get them both off on the same turn when you're running around with +2 or +3 SPD daggers. Then there's all the awesome utility: Destroy Summons, Summon Undead, Invulnerability...
Forget sneaking.
IT SUCKS !!!!!!!!!!!!!!!!!
Waist of points,s ame for Guerilla, waist of talent point.
Rogues are good but don't even try sneak and guerilla.
A fragile early level rogue should be using bombs instead with the aim talent.
However, my main point about Sneaking is that it is an ability that is not only useful in battle. It has some use there and is not optimal compared to other combat-only skills, but you can also use it for exploring and Stealing, which can turn the table upside down before the fight starts (e.g. stealing Arrows of Enchantment or potions from enemies).