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If you want to draw something, you start by sending it an X coordinate. Then you send it a Y coordinate. Now, when you send it a value 0-4, it will paint that pixel a color (use the manual) and advance the virtual cursor by 1 to the right. When you send another color value, it will paint the next pixel. When you're done painting the current line of pixels, just send it any negative value.
I....but...wait, what?
Well that explains why my image solutions were always so much larger than everyone else on the graph. I had it in my head each pixel needed four numbers...which doesn't make sense, now.
The instructions were very explicit, perhaps TOO explicit that you keep trying to figure out if there's anything else you're missing.
This additional information by guiltybystander is missing from the manual, but rather crucial in tackling level 1 of the image pattern set.
it automatically increments along x? Jeeez, that's one well-hidden spec. Yes, you can sort of figure it out from the second sample line, but still.
TBH I don't fully understand this mechanic, but I guess it only ever uses a value in the accumulator for the color as long as you don't send the value of -1 to the image output which I guess clears X and Y to (0, 0) again.