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Not a single person who has replied would be impacted in the slightest, and the result could prove interesting. As it is, someone else never missing a bug has no impact on my experience whatsoever (the game is filled with busy background ornamentation, destructible and destroyed debris, and foreground obstructions, and they're all almost monochromatic, along with the creatures), and the issue isn't a system flaw so much as a proposal concerning the game's palette choices to suit a different... not play style, but play environment.
I'd play in the dark and enjoy it... the game seems well-suited for that as-is... but PTSD and an overwhelmingly unreasonable fear of home invasion kind of precludes that.
If you really want to request this option from the devs you probably should contact them directly, I don't know if they even read these forums.
1) Yes, I have that problem too. What you suggest would be great.
2) I don't have that problem.
It doesn't seem like anyone else has that issue. Do you want us to pretend that we have the problem when we don't, so the devs might think it's a widespread issue?
If you can't see in brightly lit area on a smaller screen, the obvious solution is a bigger and brighter screen, not for the game to change to accommodate your limited hardware. And recolouring whole stages is hardly a "flip a switch and it's done" kind of change.
On another note... The Hunter's got some OPINIONS, yo. Dude(ette?) is real judgy and political for a career apex predator!
The game has a style, and changing the color changes that style. It needs to be cohesive. Unless you're suggesting they put a half assed effort into an option which then doesn't look good on them as a company.
It's a waste of time.