Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Have you tried the Native Controller Input setting in the options?
Basically the bug will not register as having died even after exploding and thus i cannot continue with the Trial. This bug does not occur on 1.2.2.1
This is on version 1.2.2.2 for windows
https://imgur.com/a/1rpmE
They are, in a patch coming later this year.
Is this when playing in English or another language?
We're aware of this, it's intentional. For enemies at least - you're not meant to be able to hit switches and levers.
For me the blue/tuequoise pixel is still stuck in the middle of the screen. How is this not fixed yet as there's been many patches after this problem was first discovered. Very irritating.