Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Ah, ok. Thanks, man.
In how long do you think it will be put totally in the game in final version please?
P.S. Do not break it anymore
- game stutters/micro-freezes sometimes right before I enter loadzone of next area, for example: worm room below False Knight room in Crossroads, White Palace rooms, some others
- getting random stutter when talking to Snail Shaman
Additionally:
- Watcher Knights fight still lags (same as before)
- Hollow Knight fight still lags (same as before)
- still stutters when first time killing someone or something hits spikes or destroying eggs and growth in Infected crossroads
At least I'm not the only one to notice it.