Hollow Knight

Hollow Knight

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Team Cherry  [developer] Mar 11, 2017 @ 9:02am
Hollow Knight 1.0.1.1 Patch Notes
1.0.1.1 is now live for all! Patch Notes below:

  • Fixed issue where defeating Crystal Guardian and then immediately dying prevented his bench from becoming useable.
  • Fixed issue where defeating Crystal Guardian (rematch) and then immediately dying prevented Battle Gate from staying open.
  • Fixed City Crest in statue displaying over player.
  • Fixed issue with Isma’s Grove battle gates not re-opening on re-entry.
  • Fixed players being able to escape tilemap in Abyss Dream.
  • Increased Cyclone Slash size
  • Fixed intermittent frame-flickering on certain enemies
  • Fixed inventory button not opening inventory on Logitech F310 in X mode.
  • Added anticipation SFX to certain enemy attacks
  • Further optimisations
  • Optimisation: New pooling system for spawned enemies
  • Fixed gramatical, and, spelling errers in Game Text
  • Fixed Hive Husk displaying incorrect Enemy Dream text
  • Added additional SFX to Husk Hive
  • Increased Geo awarded by Husk Hive
  • Added additional SFX to Hive Soldier
  • Fixed an issue where player could travel up through an unbroken window in Soul Sanctum, causing game freeze
  • Fixed Gruz Mother sometimes turning into a weird, stretched-out fatty when dying in the Colosseum
  • Increased Notch Cost of Quick Slash charm to 3 (affects new files only)
  • Slightly decreased invulnerability time for Stalwart Shell charm
  • Improved recycling system for frequently recycled objects
  • Fixed an issue where Hornet was knocked out of the arena on being defeated, robbing the player of a hard-won victory
  • Fixed an issue locking players out of Distant Village event
  • Fixed an issue where getting hit with Inventory open and Thorns of Agony equipped caused a game-freeze
  • Fixed an issue with lifts in City of Tears becoming inoperable
  • Fixed issue with Grubberfly beams firing upward and downwards with Joni’s Blessing equipped, regardless of health remaining
  • Fixed an issue with Red Grubberfly beams being fired with Joni’s Blessing/Grubberfly
  • Elegy/Fury charms equipped, regardless of health remaining
  • Fixed a Battle Scene in White Palace being triggered prematurely
  • Fixed Failed Champion’s dream remaining accessible after his defeat
  • Fixed fader stuttering in City lift scenes
  • Fixed an issue where Failed Champion’s battle could be triggered prematurely
  • Increased effect of Soul Eater charm
  • Fixed a lever in White Palace that could be poked through its gate
  • Fixed an issue with the Warrior Dream’s sprite lingering on after defeat
  • Fixed an issue where player couldn’t jump out of water when up against some walls
  • Fixed an issue where player could get locked back into a City room upon return
  • Fixed an issue where progress past a Kingsmold battle was blocked by an unopening gate in certain circumstances
  • Fixed an issue where dying on a conveyor belt could cause the effect to persist on respawn
  • Fixed an issue where roar lock could persist after death
  • Fixed issue where shade summoned by Jiji becomes invulnerable
  • Fixed an issue where Hornet’s needle’s hitbox could remain after she’s stunned
  • Fixed an issue where player could perform actions while respawning from a hazard
  • Fixed an issue where player could become invulnerable when blocking a hit with Baldur Shell
  • Fixed an issue where Soul could be reimbursed incorrectly when focusing with Shape of Unn equipped
  • Fixed the spike respawn location in Soul Tyrant battle to be inside the battle arena.
  • Fixed map display for Sharp Shade room showing the whole room whilst only able to access its entrance.
  • Remodelled a wall in the White Palace that allowed a challenge to be bypassed.
  • Fixed 2 spike pits in Deepnest that respawned the player outside the map.
  • Numerous small scene fixes.

Note: An additional hotfix is planned for later today/tonight (Hollow Knight v1.1.0.2) that fixes a bright white flash some players have experienced upon collecting Mask Shards.
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Showing 1-15 of 43 comments
paladin181 Mar 11, 2017 @ 9:24am 
So.. when should we expect this on GOG?
Baldzinga Mar 11, 2017 @ 9:25am 
Nice patch, although I'm not sure how to feel about the increased Notch Cost of Quick Slash charm to 3. Personally, I though 2 was fine.
Although, I guess it was considered a ridiculously good charm for its Notch Cost.
Last edited by Baldzinga; Mar 11, 2017 @ 9:28am
"Fixed Gruz Mother sometimes turning into a weird, stretched-out fatty when dying in the Colosseum"

Reading patch notes is sometimes funny :steamhappy:
Freedomtacos Mar 11, 2017 @ 9:59am 
Originally posted by Rambo Cambo:
Nice patch, although I'm not sure how to feel about the increased Notch Cost of Quick Slash charm to 3. Personally, I though 2 was fine.
Although, I guess it was considered a ridiculously good charm for its Notch Cost.

Makes sense IMO, it made the game stupidly easy once I got it and I never changed up my charm loadout once I found it.
Last edited by Freedomtacos; Mar 11, 2017 @ 9:59am
achipalachau Mar 11, 2017 @ 10:13am 
Still nothing for the French translation?:steamsad:
FIGHT OR DIE [Mute] Mar 11, 2017 @ 10:16am 
Hello dear developers!
Thank you very much for this wonderful game, it's really beautiful!

But friezes and lags are very annoying, especially where I have already reached (very far).

But after 1.0.1.1. Patch a new problem. When loading saves, the game closes, completely. I played 25 hours, and I just can not play anymore. Is it worth it today or tomorrow to wait for fixation?

Thank you for attention. I'm using Google, it's bad with English :(
Fedaykin Mar 11, 2017 @ 11:37am 
Hello. Was the Colloseum Trial (1st and 2nd) not dropping the Charm Notch and Pale Ore fixed?
PurSpyk!! Mar 11, 2017 @ 11:38am 
Why doesnt the game support dsr resolutions, thye are lsited, but the game always defaults to the monitors default resolution?
Last edited by PurSpyk!!; Mar 11, 2017 @ 11:40am
FIGHT OR DIE [Mute] Mar 11, 2017 @ 11:55am 
Originally posted by Vasnesky:
http://prntscr.com/eir0ic - it's my problem
Same problem :(
Boss Cipher% Mar 11, 2017 @ 12:24pm 
Originally posted by FIGHT OR DIE Mute:
Originally posted by Vasnesky:
http://prntscr.com/eir0ic - it's my problem
Same problem :(
Same here :/
RamVal Mar 11, 2017 @ 12:40pm 
So yeah... still have that issue about Logitech F310 and the inventory button in X Mode.
Also I have stuttering when falling into water that I can swim in and ocasional stutter during slashing in fights or when destroying objects.
Michel Baie Mar 11, 2017 @ 1:08pm 
Originally posted by Vasnesky:
http://prntscr.com/eir0ic - it's my problem
The idea is to send the log of the game, not a screenshot of the error message.
Cassette Mar 11, 2017 @ 1:27pm 
The GOG version is still on 1.0.0.6, any plans to update it?
Broso Mar 11, 2017 @ 1:50pm 
"Increased Notch Cost of Quick Slash charm to 3"

GG
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Date Posted: Mar 11, 2017 @ 9:02am
Posts: 43