Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
The same reason this fantasy world exists to begin with. Imagination. Try it sometime. :)
Often makes me stop and think about just how they got there through those narrow pathways that are crawling with enemies. Especially Cloth. Cloth is pretty big..
I guess it's not entirely realted to what you're talking about but that's one thing that's always played on my mind. Would be nice to figure out the scale just because it'd help me figure out how the hell they got to these places.
You're giving yourself some great advice here. I'm also curious as to why it bothers you so much that people are musing over something that doesn't interest you.
Another one would be : if the main character represents 1 unit on the map scale, how many units does it take to go from west to east, or north to south? Any kind of stats like that on the size of the world would be fun :)
Given the impact you make on the floor when you fall from a great height it feels like the knight should be at least the size and weight of a mouse or so, possible 10 to 20 cm tall. Any smaller than that and you wouldn't really notice anything when falling from a great height. Given that you can fall from very large heights and not take any damage whatsoever, I'd say the knight can't be much bigger than that either, or the impact would at least hurt you (cats, for example, can't take a fall at terminal velocity fully unscathed, although they can sometimes survive, and any creature bigger than that generally just gets crushed instantly when hitting the floor at terminal velocity)
I seem to recall some people also estimated the knight's size based on Hallownest's gravity, but then we have no idea whether the time we experience the game in is real time, or just the knight's perception of time (smaller creatures tend to have much faster reaction speeds than larger ones, and therefore might experience time to be slower; for all we know, the game's speed is much slowed down to make up for everything in-game happening much faster than we'd be able to handle)
Of course, the two paragraphs above assume earth gravity; no guarantee of that either.
Another hint independent of gravity could be that the knight is way too to be supported by surface tension when jumping into water, and instead has to swim like bigger creatures. I feel a creature about 2 cm tall would have a lot more trouble getting out of the water due to surface tension as well.
now if im bored enough ill measure the entire map in game with the stag
https://www.reddit.com/r/HollowKnight/comments/jcgsxw/hallownest_actual_size/?utm_source=share&utm_medium=web2x&context=3