Battle Brothers
Bro survivability calculator
Hello, I created a simple tool to calculate how much damage a bro can whitstand based on the steam user IAmNuts (credits to him for making the damage formulas accessible (https://steamcommunity.com/app/365360/discussions/0/1743353798898106137/)

For now I did not include the rules for Additional Fur padding and for Unhold Cloak armor accessories because I do not know exactly how they work. If someone can clarify the damage formula using these two attachments I will update the app. I included bone platting though as an option.

Find it below and enjoy!

https://wlirareddit.github.io/bb_calculator/
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กำลังแสดง 16-23 จาก 23 ความเห็น
โพสต์ดั้งเดิมโดย Whatever100500:
Right on wiki https://battlebrothers.fandom.com/wiki/Melee_Weapons it mentions all extra damage attacks (basically, all single target 6AP 2h 1-tile attacks except split man get +20).
I know this. The issue is curating the database. If I could have a single table with columns such as "weapon_name, skill/perk_name, skill_effect, armor_penetration, bonus_vs_armor, min_damage, max_damage" it would be great, otherwise it is too much for me to curate this list.

So every weapon and skill/perk combination would be a different line.
โพสต์ดั้งเดิมโดย Abel:
Good work!
If you need more info:
https://battlebrothers.fandom.com/wiki/Damage
https://battlebrothers.fandom.com/wiki/Hit_Chance
I will double check the formulas, thanks!
โพสต์ดั้งเดิมโดย Abel:
Other programs:
* http://bbbros.herokuapp.com/ by felix
* https://www.reddit.com/r/BattleBrothers/comments/bgkv16/simulation_program_v01_is_here/ by LordMidas
Lol, they are very similar and one of them seems very comprehensive haha
I did not find them before.
Each has his strengths. Yours as well! Felix's tool may not have been updated.
โพสต์ดั้งเดิมโดย Abel:
Each has his strengths. Yours as well! Felix's tool may not have been updated.

It is fine anyway, I am doing this because I think it is fun =)

I just saw that the wiki had a lot of information about damage calculation, which is great. So, I added support for the armor attachments now. The next thing I will do is to review the weapons and skill list, and make sure the user can't use Huge to affect crossbows, or double grip on Greatswords, for instance.
Hey Wall, not sure if you are still updating this, but we may have found a bug related to either Nimble or Additional Fur Padding.

Set up is 90 (-4) hat and 344 (-26) famed armor vs Heavy Xbow (70% ignore).

Adding Nimble to this Bro (66%) gives us 3.96 survivability.

Adding Add. FurPad to this Bro (no Nimble) gives us 4.37 survivability.

Add. FurPad should not be outperforming Nimble here unless we are misunderstanding something. 66% Nimble is better than the 67% affording by Padding and it also protects the head where Padding does not. Either the tool overvalues Padding or undervalues Nimble.
แก้ไขล่าสุดโดย turtle225; 30 พ.ค. 2019 @ 7: 49am
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กำลังแสดง 16-23 จาก 23 ความเห็น
ต่อหน้า: 1530 50

วันที่โพสต์: 19 พ.ค. 2019 @ 1: 22pm
โพสต์: 23