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Сообщить о проблеме с переводом
So every weapon and skill/perk combination would be a different line.
* http://bbbros.herokuapp.com/ by felix
* https://www.reddit.com/r/BattleBrothers/comments/bgkv16/simulation_program_v01_is_here/ by LordMidas
I did not find them before.
It is fine anyway, I am doing this because I think it is fun =)
I just saw that the wiki had a lot of information about damage calculation, which is great. So, I added support for the armor attachments now. The next thing I will do is to review the weapons and skill list, and make sure the user can't use Huge to affect crossbows, or double grip on Greatswords, for instance.
Github link: https://github.com/felixcatto/battle-bros
Set up is 90 (-4) hat and 344 (-26) famed armor vs Heavy Xbow (70% ignore).
Adding Nimble to this Bro (66%) gives us 3.96 survivability.
Adding Add. FurPad to this Bro (no Nimble) gives us 4.37 survivability.
Add. FurPad should not be outperforming Nimble here unless we are misunderstanding something. 66% Nimble is better than the 67% affording by Padding and it also protects the head where Padding does not. Either the tool overvalues Padding or undervalues Nimble.