Battle Brothers

Battle Brothers

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b94_12vCNZ May 19, 2019 @ 8:16am
Best seed for Lone Wolf origin
Please post it here so I can play it
Originally posted by biz:
63 MA, 17 MD, 6 RD, 63 HP, 110 FAT, 49 RES Paranoid Surefooted
Map is good and melee defense is near perfect.
JOVVBTANNH

62 MA, 18 MD, 7 RD, 67 HP, 110 FAT, 50 RES Paranoid Surefooted
Another w perfect MD with great MA and FAT levelups
COZTEYTQOR

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Showing 1-15 of 73 comments
peterebbesen May 19, 2019 @ 10:18am 
Okay, since you ask, I'll post my Iron Lungs + Dexterous, 72 MA, 5 MD, 4 RD, 72 HP, 109 FAT, 49 RES map once again. You'll hit 106 MA, 35 MD at 11 with the remaining 10 upgrades spent on HP/FAT/RES as you desire. (I went for 1x4HP, 2x4RES, 7xFAT for 67 HP (95 HP with Colossus), 143 FAT, 57 RES.)

The seed is VKBYRFAAGB

https://bb.frukso.se/seed/VKBYRFAAGB/


At first I thought that the map was awful - apart from the awesome lone wolf, of course - and considered it a true adventure challenge map, but I must admit that as I've been playing it, it has been growing on me and I wish I could change the description in the seed bank to reflect that it is a much nicer map than it initially appears.

The road connections and harbours are as poor as ever, the forests and mountains as omnipresent, the two keeps as awkwardly placed as can be for easy access, but the two cities, the salt village, and the gem/salt village in the south make a nice area for a bit of trade and lots of questing early in the game.

Expeditions into the unknown can either sell off stuff in the swamp city on the border or civilization, which helpfully has a temple, armourer, and taxidermist allowing easy mid-adventure patching of injuries, repair of items, and restocking craftables, or follow the road to the aforementioned nearby hub of civilization.

Later on when I want go abandon exploring the wild and on a shopping round for famed armour and weapons or want to churn through new recruits to fill the 12th slot until I get somebody awesome, the road along the northern border takes me through two citadels, a fort, and two keeps in a single east-west traversal (including a hunter's cabin for good measure) - ideal for gaining the higher combat backgrounds.

I do wish it had a harbour in the north! But it doesn't.


PS: If you play this map and find the Fountain of Youth, please tell me or annotate the map in the seed bank. I've got an awesome iron lungs swordmaster who hit 50 MD at level 11 in this playthrough who'd dearly love to be rejuvenated. :D
Last edited by peterebbesen; May 19, 2019 @ 1:05pm
Abel May 19, 2019 @ 10:24am 
What traits are you looking for by the way? I want to start a LW campaign soon.
I like Iron Lungs + Paranoid. Some like Fearless or Dexterous. Strong could also be quite useful for more swings and Indomitable.
Anyway, I've found two seeds for IL + Paranoid:
* TABDCYEUWU (from the streamer Arvius)
* YCLZGFRPBJ (https://bb.frukso.se/seed/YCLZGFRPBJ/)
peterebbesen May 19, 2019 @ 10:28am 
What are the MA, MD, HP, FAT, and RES starting values on those two IL+Paranoid seeds, Abel?
Lampros May 19, 2019 @ 10:33am 
Originally posted by Abel:
What traits are you looking for by the way? I want to start a LW campaign soon.
I like Iron Lungs + Paranoid. Some like Fearless or Dexterous. Strong could also be quite useful for more swings and Indomitable.
Anyway, I've found two seeds for IL + Paranoid:
* TABDCYEUWU (from the streamer Arvius)
* YCLZGFRPBJ (https://bb.frukso.se/seed/YCLZGFRPBJ/)

Paranoid is indeed quite good on 2H characters in theory. But I've never found one that also has decent stats/Traits.
Abel May 19, 2019 @ 10:39am 
Originally posted by Lampros:
Paranoid is indeed quite good on 2H characters in theory. But I've never found one that also has decent stats/Traits.
For recruits, you mean? Yes, Paranoid is one the best trait because defense is so valuable. It can surely offsets some average stats but it won't save a worthless recruit either.
Lampros May 19, 2019 @ 10:50am 
Originally posted by Abel:
Originally posted by Lampros:
Paranoid is indeed quite good on 2H characters in theory. But I've never found one that also has decent stats/Traits.
For recruits, you mean? Yes, Paranoid is one the best trait because defense is so valuable. It can surely offsets some average stats but it won't save a worthless recruit either.

Yup. I am currently carrying a ranged character with Paranoid and good stats though. Here the payoff is a bit mixed, however: extra defense against both melee and ranged attacks are good - but ranged characters with -30 Initiative is emphatically not! ;) So I turned him into an archer/pikeman hybrid.
Abel May 19, 2019 @ 10:57am 
Yep, minus Initiative on archers is usually not good. And defense is less valuable for them. Paranoid is likely better with heavy armor. Good choice. I really like bow/polearm myself.
Abel May 19, 2019 @ 11:26am 
Originally posted by peterebbesen:
What are the MA, MD, HP, FAT, and RES starting values on those two IL+Paranoid seeds, Abel?
Hmm, I don't know I didn't check them yet. I just kept them for later as I'm now playing a Militia campaign. I'm hoping op could try them and report back.
The author of this thread has indicated that this post answers the original topic.
biz May 19, 2019 @ 4:13pm 
63 MA, 17 MD, 6 RD, 63 HP, 110 FAT, 49 RES Paranoid Surefooted
Map is good and melee defense is near perfect.
JOVVBTANNH

62 MA, 18 MD, 7 RD, 67 HP, 110 FAT, 50 RES Paranoid Surefooted
Another w perfect MD with great MA and FAT levelups
COZTEYTQOR

Last edited by biz; May 21, 2019 @ 1:15am
Lampros May 19, 2019 @ 4:42pm 


Originally posted by biz:
63 MA, 17 MD, 6 RD, 63 HP, 110 FAT, 49 RES Paranoid Surefooted
Map is good and melee defense is near perfect.
JOVVBTANNH

I don't think a Lone Wolf is ideal without Iron Lungs.
peterebbesen May 19, 2019 @ 5:23pm 
Originally posted by biz:
63 MA, 17 MD, 6 RD, 63 HP, 110 FAT, 49 RES Paranoid Surefooted
Map is good and melee defense is near perfect.
JOVVBTANNH
Low MA and HP rolls, but that starting MD is awesome. I bet it is fun to play. :D

For 2H damagedealing I consider those considerably worse stats than any of the many Iron Lungs seeds posted in this forum and in the seed bank, to say nothing of my 72 MA Iron Lungs seed, but he'll be a very, very durable 2H bro* or, possibly, a truly spectacular shield tank!

* 2H tanking. The way it was meant to be.
Last edited by peterebbesen; May 19, 2019 @ 5:29pm
good fighter May 19, 2019 @ 7:32pm 
PLSCZQDSEY

Iron Iungs pessimist, but every stat roII is above its average. res is 1 off max so offsets pessimist.

69 hp, 106 fat, 43 res (53 with pIayer trait), 95 ini, 64 mat, 8 mdef, 4 rdef. (every stat above average)
A tundra citadeI and a barracks tundra keep for hedge knight recruiting.

bottom Ieft area is reaIIy nice Ioop of mining settIements for Iots of tooIs, and right next to wiIderness. theres some good trading, but imo trading is way overrated, and the harbors are pretty useIess, but it has what i want which is pIenty of tooIs in a good town circut next to wiIderness.
Last edited by good fighter; May 19, 2019 @ 8:07pm
BoinBoin May 19, 2019 @ 8:11pm 
LQFNSKPJRR

Base stats: 66HP, 110FAT***, 41RES, 94IN, 61MATK***, 37RATK, 7MDEF**, 1RDEF

Trait: Iron Lung + Death Wish + Avatar

Faction: 8-6-5

Trading goods at villages: Lumber, Copper, Dye, Amber, Wool, Salt.

Side Notes: Bottom faction have 5 harbor which makes it very good at questing, several Armor/weapon shop supported by ore/blast furnace at other 2 faction.
Drewsko May 19, 2019 @ 8:47pm 
sweet thanks for the link
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Date Posted: May 19, 2019 @ 8:16am
Posts: 73