Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
&
some logical thinking (as is obvious non-sense :bullseye on none-ranged brothers, etc)
is all you need.
If the result works for you, it's a good build. If not, you can learn WHY it did not work and improve yourself.
Just a few examples:
Indom Shieldtank
Frontline 2Hander
Nimble Duellist
Backline Polearm
Pure Archer
Of course there are endless debates about the optimum way to create these builds and which ones are best or the most useful and really every player has their own preferences.
I'm not really up to date on current guides and stuff but maybe someone can point you in right direction?
EDIT: I found a very basic guide on the wiki which should get you thinking about things in the right way
https://battlebrothers.fandom.com/wiki/Character_Builds
your correct after thinking about it. So this applies to Fortified Mind as well?
My original question BTW was - Don't you get a 25% bonus on your HP total by level 11?
It seems to me that when I have Colossus early on, if I roll a 4, I will get 5 HP added instead?
Same goes for Fortified Mind. I will get a little more than my base roll.
Note: the bonus is always retroactively updated with maximum Hitpoints.
LW run this week. If the difference between taking it at level 1 vs level 11 is
really that dramatic, I'd like to know! Any second or third opinions/validations
out there?
seed, this one posted by someone here just recently, looks pretty awesome to me: gWoMuaprOV I might try it actually. Yes, I love dogs! Most of my bros will have an armored
dog.
I also have 800 + hours into this game. That's why it would be very disheartening to learn
that I have been applying Colossus (and probably FM) so incorrectly, basically cheating myself out of so many extra hit points. I keep doing the math in my head both ways, and it comes out the same either way. I'd really love a definitive answer on this.
Gotta go to work now.
Picking Colossus at level 2, then levelling to 11, will result in the same amount of hp as picking it at 11, same goes for FM.
They are just multipliers which update based on whatever the new base amount is at any given point.
https://steamcommunity.com/sharedfiles/filedetails/?id=2001196860
https://steamcommunity.com/sharedfiles/filedetails/?id=2549815780
I would just play it by ear and go with your intuition with the help of the perk guide. It's kind of how most of us play, by just figuring things out and what the preferences are. Over time you'll get a feel for it and start to optimize things a bit better and maybe start looking into the build guides later down the road, but even then it still kind of ruins it when you're copy and pasting builds. There have been theorized 'perfect' builds but even then it's a bit subjective if you're only looking at spreadsheets while ignoring actual dynamics.