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Of course when I hired him he turned out to be fainthearted.
Messengers seem to very consistently have 105-110 baseline max-f now, and shepherds always seem to start with 40+ ranged skill.
Check with this spreadsheet:
https://docs.google.com/spreadsheets/d/1k_izGk9h9r3OMlOmnmiOwrmK7EmHu2eni08JpULf-os/edit#gid=604473640
On topic, we know that Backgrounds stats have changed but for whom, how and by how much is the unknown.
So good call with verifying stat ranges! I myself didn't pay much attention to the whole thing. I guess I recruited much more Militia than before though because I found many of them and for decent prices.
And I recruited a few Beast Salyers that seemed very expensive for their worth.
I kinda wonder now if it's possible to stay afloat late game with bros that cost 7 or less. Building 2handers would be quite hard. Same for ranged. You would probably need gamblers as your tanks, any physical labor background as dps shielders, resolve background as sarge, maybe ratcatchers as pikemen just to save even more money, go nimble dodge and abuse their initiative.
You need hunters though, unless you are going to fish around for a bunch of 2/3 star poachers and bowyers. Hunters are good enough to justify paying above average.
I've hired a lot of squires this time, might be the map seed, but I've seen way more than I did when I played pre dlc.
I don't have any farmers this time and I think all of my brawlers died. The farmers I hired were all garbage, some had less than 30 resolve iirc.
I think my frontline right now is the two companions, a miner, butcher, and a couple of squires. I forgot what background my two Taunt tanks are.
In my game pre dlc I had nearly a full team of companions, sellswords, hunters, nobles, a hedge knight, two swordmasters, you get the idea. That's not really feasible anymore.
You really want to get the best out of the low to mid recruits as you can and only hire 1-3 expensive guys. Squires might be my new favorite background. Above average stat line with no glaring weakness and wages that don't break the bank. Haven't tried militia, I'll keep an eye out for them.
lumberjacks seem worth the cost to me, they do have a wide range for their starting resolve now though, one of my lumberjacks I think started with 33-36 resolve and one is my sargeant with 45 starting resolve and two stars in resolve. both did not have their resolve effected by traits.
I always recruited lots of brawlers, and their base HPs always ranged from 55 to the low 70s (70-75) and might get to 80 with the Tough trait. They've been exactly the same in the DLC.
The resolve of lumberjacks ranged from 30-45 pre-DLC.
Yup. Brawlers are really my go-to low-tier Background characters.