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They seem pretty similar to militia. Their max starting melee skill (minus any affecting traits) is 62. Their ranged skill is usually in the high 40s (at least +5 versus most backgrounds). Their resolve and max-fatigue tend to be a bit higher than the norm, but only slightly (I got a "Fearless" one whose resolve would've been only 35 without the trait). Their HPs and defence skills seem fairly standard.
No really, you can go slay it, we´ll watch you back.
Footwork is awesome (for mercs with high melee skill) against unholds and schrats. Can't see it being that useful in the Black Monolith, but it's great against small numbers of high-damage opponents.