Battle Brothers

Battle Brothers

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千仞万渊 Jan 20, 2018 @ 1:11pm
Bounty hunters are insanely too OP!!!!!!
I just manage to complete a three skull drive off brigand contract at day26 during which a event add a leader. A tough fight against 18 enmey and there are 4 enemy Xbow so they shoot down one of my bro.

Then when I return, the holy bounty hunters comes out. I choose to fight as always, but OMFG, how could there be 14 of them? They get all of my team wiped out, even my team is really really powerful.

The bounty hunters are too OP, they have countless perks, crippling strike, quick hand, all mastery, rotation, overwhelm even limble. They are even as powerful as a lv11 normal background bb.

I dont think there is any chance to win 14 bounty hunter at day 24, they should be nerfed!

As the picture, 4 stack of overwhelm, my lv6 pike have only 30+melee left from 70, it is really easy for them to stack 4 stack with throwing weapon. They already have high status, powerful perks, good gears, even limble make them double hard to kill, why should they have overwhelm, net, quick hand and dagger mastery???? It makes player impossible to fight back!


http://steamcommunity.com/sharedfiles/filedetails/?id=1276085216
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Showing 1-15 of 33 comments
千仞万渊 Jan 20, 2018 @ 1:14pm 
I think Im playing really good enough, 2000hs better than most players, but I cant even struggle to survive the battle, let alone have a beautiful fight.
Bounty hunters is irrationally too OP, and it cant come with a amount of 14 at day 26!!!!!

http://steamcommunity.com/sharedfiles/filedetails/?id=1276085132
Last edited by 千仞万渊; Jan 20, 2018 @ 1:53pm
The Duck Knight Jan 20, 2018 @ 1:26pm 
thats day 26? geez.
In most cases I do not even have found enough acceptable recruits to have a full team, not to mention that kind of gear you have.
Or see a leader of any kind.
千仞万渊 Jan 20, 2018 @ 1:52pm 
Originally posted by The Duck Knight:
thats day 26? geez.
In most cases I do not even have found enough acceptable recruits to have a full team, not to mention that kind of gear you have.
Or see a leader of any kind.

Yes, I got really lucky enough this campaign, have kill like about 10 leaders, and I will retreat to reset its armor if possible(without too much,marksman)

Although good gear, my man are mostly bad recruit, bad base status and no talent .

I dont think this kind of battle can be won even at day100 you cant beat 10+ bounty hunter after a tough 3 skull fight.
Last edited by 千仞万渊; Jan 20, 2018 @ 1:54pm
Vulpes Jan 20, 2018 @ 3:00pm 
Dont piss off the houses? I have never had a bounty hunter attack me that early.
Trappist Jan 20, 2018 @ 3:05pm 
i think its a random event that can proc when you are returning to town with a leaders bandit leaders head. OP did not have to fight - he could have handed over the head and lived to fight another day. Those bounty hunters get a lot easier when you also have nets and dogs.
Abel Jan 20, 2018 @ 3:05pm 
Bounty Hunters and Mercenaries are the most dangerous enemies. Of course you can't win against 14 of them by day 26. But picking up the fight and not letting go of the head first was a mistake. Your team was not strong enough to handle this fight. Your greed took the better of you. But I guess you learned your lesson.
Last edited by Abel; Jan 20, 2018 @ 3:08pm
AlterEgo45 Jan 20, 2018 @ 4:06pm 
I had this trouble, too. The balance in this game was absolutely ruined in the final release.

Of course, in such a situation the only thing you can do is give up the head. But it would be nice to see that group approaching on the map from a distance, so you can try to avoid or outrun them.

From a strictly gaming perspective, I'm not seeing how this encounter adds fun or strategic value to Battle Brothers and I'm not sure why it's in there.
Daft Helmet Jan 20, 2018 @ 5:20pm 
It is also possible to retreat from in the combat and keep the head, as long as you don't find running to the edge of the map to be too cheap/tedious. I've not had the bounty hunters show up again (for that head, not the entire campaign) the 2/3 times I've done that either.
Drathnar1 Jan 20, 2018 @ 7:36pm 
Originally posted by 千仞万渊:
I just manage to complete a three skull drive off brigand contract at day26 during which a event add a leader. A tough fight against 18 enmey and there are 4 enemy Xbow so they shoot down one of my bro.

Then when I return, the holy bounty hunters comes out. I choose to fight as always, but OMFG, how could there be 14 of them?

Good job on the 3-skull contract. As for the bounty hunters, you're braver than I am to even try, especially right after a taxing battle. I've met them in Early Access and also in full release, usually fairly early on as you describe and have always retreated. As stated by Daft Helmet, you can keep the head by retreating and I find gaining an extra 1-1.5k for the head preferable in exchange for -15 Renown and some Mood loss from retreating.

On whether they are overpowered, yes they are and I agree with Abel that they are very dangerous. I think this is intentional though. The devs did state in loading screen tips: Not all battles can be won (or reliably and safely won).

Would I ever consider fighting them? Yes if I was having a fully levelled party in good health and gear but not under the conditions you describe.
Benjamin Jan 20, 2018 @ 8:39pm 
I'll also say I think they are extremely dangerous and best avoided. Either give up the head or if you feel OK with it retreat off the edge of the map (they don't have dogs and can't catch you).

They are interesting in that they show some less-common but reasonably effective builds (watch your heavy armor greatsword guy get pushed around by a nimble medium armor overwhelm guy with either a mace or the light 2-handed sword).

But yeah unless you have a fearsome group I wouldn't tangle with them.
千仞万渊 Jan 20, 2018 @ 10:50pm 
Originally posted by Abel:
Bounty Hunters and Mercenaries are the most dangerous enemies. Of course you can't win against 14 of them by day 26. But picking up the fight and not letting go of the head first was a mistake. Your team was not strong enough to handle this fight. Your greed took the better of you. But I guess you learned your lesson.

Yes I can give up the head if I know Im going to face 14 of them. But before battle you dont have any scout, I usually encounter 7-10 of before day 40. And I can easily handle them as you can see my team is in a good state, only one bro have injury after a 3 skull contract.

But, but, when they rose from 10 to 14, things changed. It's not 50% harder, it's 10 times harder as 4 more bounty hunter brings 4 more nets and 8 more stack of overwhelm.


You should know it's a 2000C contract, which means 2000c extra reward if I keep the head safe. Imagine what 2000c means at day 26. Not a matter of greed, I shall at least have a try even it would wiped half of my team.
千仞万渊 Jan 20, 2018 @ 11:03pm 
Originally posted by Drathnar1:

On whether they are overpowered, yes they are and I agree with Abel that they are very dangerous. I think this is intentional though. The devs did state in loading screen tips: Not all battles can be won (or reliably and safely won).

Would I ever consider fighting them? Yes if I was having a fully levelled party in good health and gear but not under the conditions you describe.


Yes I agree not every battle can be won, so they should at least let us know what Im going to face, not you dont know who attacked you but you have to defend yourself. Then get to know it's opponent you cant win.

It usually is no more than 10, but today it gets 14, that's not50% harder, that's ten times harder.

Yes I can retreat to keep the head safe, but it's the first time I met so powerful an oppoent I wish to test its strength and they turn out to be too OP.
Actually in most case they have dogs, when you enter the battle you will regret.

Whoops, they also gets stronger when my team grows. I once met bounty hunter at day70+, by when I have most of my bro lv11 but not all good background, all good gears, 300armor for front liner. And then I met 30+ of them, they also wiped my team. If they are in large amount, many of them will carry dagger and net, even a most powerful man will die in 6 puncture per round.

So, I guess the mechanic to judge enemy amount is sometimes irrational, especially when it comes to bounty hinters
anaphylactic god Jan 20, 2018 @ 11:49pm 
i dont think i have ever encountered less than 12 bounty hunters during event.
overwhelm sure is a problem but at least those 4 archers can barely hit during night.
my main problem with them always was huge amount of missed hits becouse of level difference.
like one that fight where i killed 9 out 12 hunters, archers run away and only swordmaster was engaged - i suround him from all sides and still could not lay a single hit and polearms barely scratch him with his nimble. That guy slay four of my bros and rest was scattered with fleeing morale. And it was literally 1 vs 12 fight
千仞万渊 Jan 21, 2018 @ 12:36am 
Originally posted by anaphylactic god:
i dont think i have ever encountered less than 12 bounty hunters during event.
overwhelm sure is a problem but at least those 4 archers can barely hit during night.
my main problem with them always was huge amount of missed hits becouse of level difference.
like one that fight where i killed 9 out 12 hunters, archers run away and only swordmaster was engaged - i suround him from all sides and still could not lay a single hit and polearms barely scratch him with his nimble. That guy slay four of my bros and rest was scattered with fleeing morale. And it was literally 1 vs 12 fight


The smallest amount I met was 5 at day 13. That's a easy fight although my team is quite bad.

Em.....Can bounty hunter have swordmaster? I guess I havent ever met in my long game time.
B@d Cop Jan 21, 2018 @ 4:05pm 
Your have 4 two handed weapon, 3 200+ helmets and a winged mace on day 26, doutfull :)
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Date Posted: Jan 20, 2018 @ 1:11pm
Posts: 33