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You're given 3 ranged/caster companions, who to give heavy armor to would just make them less effective, and your 3 melee companions are an agility who benefits more from having leather and two others who litteraly can not be given any armor at all.
It probably wouldn't have killed Obsidian to add one more companion to use as an armor rack.
As for heavy armour, yep, they are just another form of currency in this game.
That said - I hope the upcoming expansion adds 1 more companion - prefereably one that can handle heavy armor.
Sirin is arguably only good in heavy armour because she needs to be in the thick of things to be effective.
Exactly. She's essentially an PoE chanter in this game. And like those, her songs aren't affected by armor weight.
Meanwhile Kills-In-Shadow can not only use Two Handed Weapons, but she can use them one handed. Her right tree is meant for two handers. She used to have a bug in her AI so she only worked properly with them. (Fixed now) Nothing really stopping Barik from going two handed either if you wanted. Or anyone else for that matter.
The game is surprisingly open to non obvious gear usage for all your companions. The only real things you can't change is the armor of Barik/Killsy and the Helmet of Sirin.
In my opinion there is exactly the right amount of companions for the game. Double the number you can have in your group at one time.