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Her lore gets better, too. Won't become second Lantry with infinite spell collection and highest possible lore any time soon, but she almost caught up to my warrior-mage after a single dungeon. And my char had about 80 Lore at the time.
2. She is hard to kill with her maxed vitality for performance skill.
3. Her talent trees have tank perks unlike Barik.
4. She can summon deadly shadow that kills and draws attention even more.
5. She has confuse song that provides moment of rest if you need it.
Left tree if you want tunr Sirin into mage. Right tree if you plan mainly to sing. Mine sings and buffs party while throwing 1-2 attack spells.
Nothing can be better than seeing
9
9
9
9
9
driping from whole enemy group.
Just remember to fix her Vitality, and crank her Finesse.
I find her left tree better, i mean she does have confusion, but that is rather weak argument for her usefulness, other characters have control aswell and some even more that 1, Lantry slows are awesome, artifact 1 hand sword ability is kinda crazy too ( ducheles? or whatever it name ). Also peace tree has really good one per battle opening song for defence, i didnt see any actually good ability in offensive tree, don't know about shadows yet they maybe good but i don't pick tree based on one ability.
Yea, there you provided decent information, i might give her more closer look.
Confusion is only needed till you get shadow.
Yea, i know about how songs works, i simply cannot find them usefull enough, with her amount of lore ( sure i can raise it more but she's too slow ) i cannot trust her with effective support spells, best support spells come with selfless sigil and that is quite high amount of lore req. She won't do same damage as Lantry or other physical companion ( verse with volcanic weapon obliterates with her fury ability, noone even close to her damage ), buffs/debuffs are good but nothing other people can do other ways.
Also based on people posts there i didn't spread stats and talents properly, i will probably learn her better if ill play 2nd time.