Black Mesa
13 берез. 2024 о 12:56
Mini Patch Rolling Beta
Повна інформація про подію:
https://steamcommunity.com/ogg/362890/announcements/detail/4133813699341158312
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Показані коментарі 115 із 206
And people were criticizing you for not fixing the bugs. Thanks for proving them wrong, with the best Half-Life game!
hey hey!! fix please guard on start of game, that is cut by laser in half. In mod version of game he sliced nicely, but in full version of game, when laser starting to split him in half effects from their flying limbs like he stepped on mine.
nice guys, i am gonna try this out.
A good fix for completionists: When carrying a prop (hat and pizza) in Xen levels, it can collide with invisible walls which is very frustrating.
Whats the new graphics option? Cant find it :/
we want black mesa opposing force
I do believe that optimization is pretty much high-priority, the FPS drop is really strong with the outside levels, it's as if there were too many entities rendered at once, even through the walls. Otherwise, inside levels are pretty good performance-wise.
Eh, I haven't seen anything gamebreaking or not-so.
Does any of these fixes address the Zen opening whitescreen crash and or Gonarch layer scripting?
Black Mesa is the best Half-Life game so far.

Waiting for Opposing Force remake :steamsad::steamsad:
Can something be done about the unbearable frame drops in the finale of On A Rail? :demoticon:
The frame drops and stuttering are still there as well as the flickering in the menu.
Now when I shoot the Hivehand there is also a flicker on the screen, when firing the weapons sometimes the shot and the sound are not synchronized, these two problems I did not have before, they appeared with the beta
We need proper Steam Deck/Linux support PLEASE. The UI currently doesn't work w/ a controller and the native Linux version isn't rendering properly, although it looks great if you force it to run through proton. Please get us that sweet Steam Deck verified tick
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Показані коментарі 115 із 206
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