Black Mesa

Black Mesa

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Quyzbuk Nov 7, 2021 @ 5:37am
HP and Armor way too generous (hard difficulty)
So I've played the original Half-life a lot, and even the free version of this game back in the day way before the retail version which I just got a few days ago. One thing I admired about the original game was the way the difficulty choice affected how much HP and armor pickups gave you and also how they changed how much the recharging stations had too.

This game appears to be following Half-life 2's variant where the amount is unaffected by difficulty choice. Not unexpected to be honest, but also not particularly welcome. All these new ambushes and other tweaks to the original campaign are nice and all, but even just relying on auto saves (and not save scumming for "best" results), it feels like I'm always getting topped off or staring at a bunch of extra resources that I don't need. Not to mention the fact we can also bring these with us if we so choose (not possible in the original game remember) or return to overly convenient recharging stations, it feels like the player has to artificially make the game harder instead of letting it happen by design.

If possible, I think it would be nice to have these values back to their 1998 counterparts:
Health kits and batteries restoring only 10 of their respective stat.
Health stations only capable of 25 hp restoration
HEV stations only restoring 35 armor.
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Vassago Rain Nov 7, 2021 @ 12:26pm 
You can mess with skill.cfg to lower the value of batteries and healthkits, but charger caps are set by the map maker, and they're almost universally 50 HP/75 armor in BM 1.5.

The devs aren't likely to change anything, for better or worse, so it's up to the modders to make sense of things.

BMSC greatly tones down the resource spam, and tries to combat hoarding by using more chargers, with more fitting capacities, so you don't run into multiple 75 cap armor chargers in run-down parts of the facility, and etc.

https://steamcommunity.com/sharedfiles/filedetails/?id=2378420148&searchtext=
Last edited by Vassago Rain; Nov 7, 2021 @ 12:28pm
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