Black Mesa

Black Mesa

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RevivedDuck May 28, 2015 @ 5:37pm
I cant enter the portal going to xen. I don't get credits
When i do the telipotation to xen i know that its not complete but all that happens is evething turns white and I die as my screen flips out.
Last edited by RevivedDuck; May 28, 2015 @ 5:37pm
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Showing 1-11 of 11 comments
Nevermore2790 May 28, 2015 @ 5:40pm 
Since it's hard to "hear" what the Scientist says, you have to make a cue when to jump into the portal. To be specific to it, the cue for the Scientist to say it's ready is when 2 Alien Grunts spawn near the door (where Adrian Shephard will come in Opposing Force).
RevivedDuck May 28, 2015 @ 5:42pm 
Thanks
Just Chill May 28, 2015 @ 11:21pm 
I had a similar problem while playing with the purple hat.
Just concentrated myself on defeating the enemies instead of listening to the scientist.

I didn't hear his "Go, NOW!" so I just waited on the access ramp and got killed because of the overloaded portal. XD

Maybe a HEV suit notification would be fine too. Then the right moment to jump into the portal shouldn't be missed ;)

However, when Gordon died, the hat felt into the portal and I got the achievement ^^
Gilgen May 28, 2015 @ 11:32pm 
you cant go to xen because the mission is not done yet :/
Nevermore2790 May 28, 2015 @ 11:42pm 
I sure hope the Scientist's dialogue gets fixed here. It was fine in the mod version, and the original one. Now, it's like the one in Half-Life: Source now (Freeman's response: I can't hear you!!).
Just Chill May 28, 2015 @ 11:56pm 
Originally posted by ZeuS:
you cant go to xen because the mission is not done yet :/
Wiseguy ^^

But you can jump with Gordon into the portal to see the end credits at least.

However, if you let him jump too early, he is dead.
If you let him wait too long, he is dead.
http://steamcommunity.com/sharedfiles/filedetails/?id=450795454
See?

Originally posted by Nevermore2790:
(Freeman's response: I can't hear you!!).
Nailed it.
Last edited by Just Chill; May 28, 2015 @ 11:58pm
DIGITAL SPORTS  [developer] May 29, 2015 @ 1:16am 
Originally posted by Nevermore2790:
I sure hope the Scientist's dialogue gets fixed here. It was fine in the mod version, and the original one. Now, it's like the one in Half-Life: Source now (Freeman's response: I can't hear you!!).

It's bugged, we're going to fix it. It doesn't happen all the time, though, but until then, another cue to look for is that there's a bridge which looks like it can be extended out over the portal. It has a bunch of red lights on it. They will all light up when the portal is ready.
Just Chill May 29, 2015 @ 2:10am 
Sounds good.
I wasn't that bothered about since I just had to play it again to finally unlock the credits.

However, though, it's a funny ending for the purple hat playthrough XD
Last edited by Just Chill; May 29, 2015 @ 2:12am
RevivedDuck May 29, 2015 @ 7:15am 
Originally posted by ZeuS:
you cant go to xen because the mission is not done yet :/
yeah I know
JeffMakesGames May 29, 2015 @ 7:35am 
The only issue I had with the portal, is that I didn't even know it was ready.

I was waiting for the scientist to say "It's ready! You must go! Now!" Just like in the original half-life.

Since he never did, I ended up still fighting the flying buggers until... [LOADING...] and I was like, "What...?"

I knew the portal had made a noise and changed into a sphere thing, but that didn't completely tell me if it was still charging up, or if it was actually ready.
Just Chill May 29, 2015 @ 9:34am 
Originally posted by |MG| ChooChoo:
The only issue I had with the portal, is that I didn't even know it was ready.

That's the bug Chon spoke about ;)
Look into my video, I had the very same issue.

But achievement unlocked, so I didn't care. However, he also confirmed that this will be fixed.
I'm happy :fhappy:
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Date Posted: May 28, 2015 @ 5:37pm
Posts: 11