Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In terms of whether Gordon wears the helmet or not is up for interpretation. On one instance it makes sense he doesn't wear one because nearly everyone recognizes him instantly. On the other hand the suit, may store the helmet via through an additional inventory and Gordon decides to not want to access it. If that is true than the only explanation would be the helmet can collapse or be re-assembled when needed for swimming or dealing with radiation.
To back this headcanon up, Gordon doesn't die or suffer any permanent side effects when exposed to radioactive chemicals. However, it could also be that Gordon keeps taking off and putting on the helmet to suit his needs. The matter of where he's keeping it isn't really important considering the same question could be asked about the rest of his gear. The answer is don't think about it.
There are certainly decent enough reasons for people to believe otherwise though. Artwork doesn't usually depict him with the helmet, any 3D models depicting Gordon show him without the helmet, and the suit doesn't seem to come with the helmet when he puts it on at the start of the game.
As for Half-Life 2, my headcanon for those games is that Gordon no longer has his helmet since the G-Man dropped him off on the train in a civilian outfit and Kleiner doesn't appear to have designed the new version with one.
As for why the helmet is optional on the Mark IV, I'd imagine it's a matter both of practicality, and of the designers getting floods of complaints about the suit being too uncomfortable to wear and/or difficult to put on. By making the helmet separate and easily removable it becomes a simpler matter to put the suit on, it's easier for the user to breath, and the suit might even be less warm and stuffy.
Outside of the lore (mostly) it may have been made that way as an excuse to further allow the player to project themselves onto Gordon. Gordon is whoever you want him to be. What you think he would be thinking is what he is thinking. What you think he would be feeling is what he is feeling. If you think he prefers wearing the helmet, he wears one. If you think he doesn't wear it, then there is no helmet. Gordon is a blank slate for you to fill in the blanks, and the suit having a detachable helmet gives you something to work with to get started.
As to whether or not he wears it, I assume he did at some points like when he's diving into a pool of radioactive goo or corrosive liquid since there was a big deal of him being depicted holding a helmet. Although, I do think he doesn't wear it most of the time.
I just had an idea, but it might sound crazy. The HEV suits may have Xenian technologies for the inventory. When Gordon puts away an item, the suit teleports it to a pocket dimension and retrieves it when needed. That way, Gordon wouldn't need to carry everything on his own.
I have nothing more to add to why the helmet is optional beyond what the others said however.
He also needed full protection against radiation to even be able to stand unharmed inside the test chamber or near toxic pools. Also, is the air in Xen even breathable by humans? It's likely that an alien atmosphere would need at least some form of filtering and processing to become breathable.
Source: https://half-life.fandom.com/wiki/Xen#Overview
Generally, I wouldn't count it as either in favor of or against the helmet. Gordon never getting a crab attached to his head could be due to the helmet protecting him, but it could also be due to luck. The same luck principle could apply to NPC characters as well.