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And yeah... it's kinda weird that the flashlight seems to emenate from Gordon's crotch.
Changing nr_shadow_max_passes_per_frame doesn't seem to be making any difference for me
Now, if someone will tell me how to raise Gordon's flashlight source by 6-8 inches....
After testing it, really doesn't seem like the max passes is changing anything. I'm wondering if that value is hard locked somehow. Setting it to wild numbers in the console still sees shadows jittering as they slowly change position.
Thanks.
I see now that the flashlight cone isn't parallel with the ground. When CC moved the flashlight source down, it also angled the light up. So, when I move the flashlight source up, the light cone highlights an area too far up to be useful... although the shadows look better.
Got a command to change the flashlight angle?
gb_flashlight_intensity 3 makes such a difference in Questionable Ethics btw, (the default is 0.8?!) couple that with gb_flashlight_angular 4 to narrow the cone angle and it feels like playing Doom 3!
Interestingly though, I think that rather than moving the light source up, moving it farther to the left (gb_flashlight_posx -20) works really well for me. With this setting, it's like Gordon has a flashlight in his left hand or attached to the left glove/wrist. (Or, maybe moving the light source up a little bit in addition to moving it left. Trying -20 and -20 vs. the default -5 and -28 for X and Y, respectively)
I set it to 50 and now everything looks sweet!