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Seems you need to program your walk function on your own, by using "autoexec.cfg".
Check out this thread:
https://steamcommunity.com/app/362890/discussions/0/1327844097118722690/#c1755780148306507868
The last line
can be changed to
or any other button you like.
If you want to see how that function looks ingame:
https://steamcommunity.com/sharedfiles/filedetails/?id=2017148434
At timecode
00:40
you see it in action. :)
I often like to use the walk function, so it's essential for me.
But I understand the decision to move it out.
Original Half-Life only had walk and run, while it seems Black Mesa only has run and sprint now.
Yet you can easily add your own walk function, by just copying that code into
"autoexec.cfg" in your "bms" > "config" folder.
I've got used to 75, maybe that's even slower than the default walk speed?
Possibly it is 90?
sv_speed_run 90
sv_friction 6
sv_accelerate 50
sv_speed_crouch_crop 0.5
Then add exec whatnameyoulike.cfg to the autoexec.bat in the same folder. Don't use the walk key code on this thread and don't turn on always run. Now you walk at a slower pace and sprint as normal with Shift. Crouching is quicker and there's less friction so you don't slide to a stop like default.
Better to walk slower all the time without having to hold ALT (or any other key) IMO. And you still hear footsteps which you don't with the walk key code.
I really like how small his INI-code looks like, but I rather stick to Demmon1's solution as of having a hold-behavior there. :)
I personally prefer that too as I got used to it in Half-Life 2, but I understand the decision of the developers to have a more original approach there.