Black Mesa

Black Mesa

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DarkStar 25 listopada 2018 o 17:08
Cut enemies from HL1 in Xen Remake?
In the trailer i saw a new species of Houndeyes and HEV Zombies which was not in the original Half-Life. Is it canonical? After all, this was not in the original, I do not remember the HEV Zombies and Houndeyes with a red eye which explode. If the developer does not adhere to the canonical so strictly then why not add cutted enemies such as: Kingpin, Charger, Flocking Floater, Mr. Friendly, Stukabat, Snapbug, Archer?

Judging by the great trailer in Xen is very rich and diverse flora and environment, I was impressed. But we have an extremely poor fauna. Headcrabs, Houndeyes, Barnacles, Bullsquids, Vortigaunts, Controllers,
Alien Grunts, Gargantua, Tentacles and Ichthyosaurs in the water. I think that is not enough.
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thray 25 listopada 2018 o 17:15 
I think that the develop gets to do what they wants to do.
I thinks maybe we have not seen all of zens life yet, or maybe we have.
time will tell
Ostatnio edytowany przez: thray; 25 listopada 2018 o 17:15
DarkStar 25 listopada 2018 o 17:18 
Początkowo opublikowane przez ЯedEye9:
I think that the develop gets to do what they wants to do.
I thinks maybe we have not seen all of zens life yet, or maybe we have.
time will tell

I hope to see anyone of the cut enemies.
Ostatnio edytowany przez: DarkStar; 25 listopada 2018 o 17:20
Sovereign 25 listopada 2018 o 17:27 
Those enemies tended to be cut for good reasons, usually they either didn’t work or weren’t actually fun to fight. There is a big difference between simply making a suicide variant of an already exsisting enemy and creating an entirely new enemy based of old cut concepts that never worked in the first place. Basically I very strongly doubt they would add unfinished cut enemies from HL1’s beta.

Black Mesa is not an actual official HL game, nothing in it is technically canonical.

It’s a bit silly to expect every single enemy type to appear in one short trailer.
Colonel Orange 25 listopada 2018 o 18:28 
How about, i don't know...........wait............and see what Xen has when it's released.
Peter Brev 26 listopada 2018 o 0:40 
Początkowo opublikowane przez Sovereign:
Those enemies tended to be cut for good reasons, usually they either didn’t work or weren’t actually fun to fight.

I tend to agree with that statement. The programmers on my team originally added (and animated) them back in our GoldSrc mod, but seeing how it looked, I decided it was not worth it and had them cut again.

Początkowo opublikowane przez Hanzo Kanobo:
then why not add cutted enemies such as: Kingpin, Charger, Flocking Floater, Mr. Friendly, Stukabat, Snapbug, Archer?

Because they said they wouldn't (EDIT: but they may or may not have changed their mind).
Ostatnio edytowany przez: Peter Brev; 26 listopada 2018 o 3:30
Just Chill 26 listopada 2018 o 3:00 
According to what I have seen in the trailer, they added the swarms already:
https://steamcommunity.com/app/362890/discussions/0/1698294337782216656/

At least in the outworld where the big "Mantas" (alien bio-ships) are flying around. There are either very small creatures flying in a swarm.


Even though they may not appear as "enemy" to the player, but just as environment addition, it's still nice and adds a big plus to the atmosphere of Xen.
Ostatnio edytowany przez: Just Chill; 26 listopada 2018 o 3:35
chenmozx 26 listopada 2018 o 4:25 
As I had asked Chon few months ago, they won't do cut enemies from HL, but they have made something other, some of them are already in the trailer.
Ostatnio edytowany przez: chenmozx; 26 listopada 2018 o 4:27
Just Chill 26 listopada 2018 o 4:37 
I can't help myself but that swarm creatures seen in 0:15
https://www.youtube.com/watch?v=h7qaAEylvS8
almost look like these creatures in the swarm test video of Goldscr:
https://www.youtube.com/watch?v=ucPLCf05VrI

Got the last vid from the OP of the thread I linked.
Ostatnio edytowany przez: Just Chill; 26 listopada 2018 o 4:40
Sovereign 26 listopada 2018 o 6:27 
Początkowo opublikowane przez Just Chill:
I can't help myself but that swarm creatures seen in 0:15
https://www.youtube.com/watch?v=h7qaAEylvS8
almost look like these creatures in the swarm test video of Goldscr:
https://www.youtube.com/watch?v=ucPLCf05VrI

Got the last vid from the OP of the thread I linked.
Yes those are called boids, they appear in HL1 as well as the expansions.
Just Chill 26 listopada 2018 o 7:09 
I know, as described in the linked thread.

Yet it seems there was still some sort of request according their AI.

However, their sawm behavior could be simply scripted for the trailer, so I am not about to throw that swarm AI thing in of which the OP spoke in that thread. ;)
Ostatnio edytowany przez: Just Chill; 26 listopada 2018 o 7:11
thray 26 listopada 2018 o 7:38 
Początkowo opublikowane przez BMS DIGITAL SPORTS:
Gonna rain on your parade here and say that we're not doing any cut content from HL1 Xen. There's a few original pieces of our own making, but nothing too deviant from HL1.

Xen does feel pretty damn alive though. We've put a lot of effort into the ecosystem and making each area feel like it's teeming with different kinds of life which plays together.
https://steamcommunity.com/app/362890/discussions/0/1735468061772579217/#c1736594593594841215
They really should add the male Black Ops guys back in. Actually, were those in the original, or just Opposing Force and Blue Shift? Either way, they should put them in IMO. Also, the female black ops should be ale to throw grenades again.
Ostatnio edytowany przez: 3 Ducks In a Man Suit; 29 listopada 2018 o 14:01
painka05 29 listopada 2018 o 14:39 
Początkowo opublikowane przez 3 Ducks In a Man Suit:
They really should add the male Black Ops guys back in. Actually, were those in the original, or just Opposing Force and Blue Shift? Either way, they should put them in IMO. Also, the female black ops should be ale to throw grenades again.

Male Black ops were encountered only in Opposing force. I don't really think they will fit into Black mesa. Since there are only 2 encounters with assassins in game I can't imagine where devs might put them.

As for the topic, I mostly disagree with bringing the cut enemies back. BM Xen is already looking like a thing of its own, why bringing more divergence with Half-life design? HEV zombies are more or less acceptable, but those 'baby houndeyes' and 'giant houndeyes' just don't belong there IMO. Furthermore adding new creatures is more than redesigning models, they will need to be animated, scripted, programmed with distinctive behavior, places they like or dislike, interacting with other fauna etc. Too much work for being constantly criticized.

Probably putting a Chumtoad or two as easter eggs is enough.
Sovereign 29 listopada 2018 o 16:05 
Początkowo opublikowane przez 3 Ducks In a Man Suit:
They really should add the male Black Ops guys back in. Actually, were those in the original, or just Opposing Force and Blue Shift? Either way, they should put them in IMO. Also, the female black ops should be ale to throw grenades again.
Male Black Ops only appear in OF. The Black Ops were only deployed in force after most of HECU had pulled out and Gordon didn’t encounter them so they won’t appear in BMS.
KriKitBoNeZ 29 listopada 2018 o 23:33 
I think the preferred nomenclature is African American Ops.
Ostatnio edytowany przez: KriKitBoNeZ; 29 listopada 2018 o 23:33
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