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It was great on battles and some places with not much movement, but too much ghosting and artifacts in the lower part of my screen while running on straight roads.
It is recommended for 60+ fps, since it has more frame samples to generate more precise fake frames.
30 to 60 FPS still not very good. I also tested on TR4 - The last revelation, that is capped on 30FPS and it is way worse there.
A pitty, I would love to see it more smooth with less artifacts and ghosting.
It is a trade off. I still prefer 30FPS with stable images.
Let's hope some patches in the future make it smoother.
There's no feasible way (right now) to increase internal frame generation, for various technical reasons. It's not outright impossible but so much work no one is likely to ever do it.
So pick your external frame generation tool of choice and roll with that.
There's almost no ghosting compared to before, and games feel smooth af— to the point it makes me want to replay all of the FF games. Literally a jaw-dropping experience for all older titles.
Use LSFG 2.0 with Performance Mode turned off and DXGI capture API
https://github.com/Albeoris/Memoria/releases/tag/v2024.06.09
Frame generation =/= framerate.
It is not the same thing. It's brilliant, but it's not the same thing. Otherwise we'd all be running games at 30 and scaling by 4x. (At least in my case, since 120 is frankly minimum for me these days.)