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I always use warrior on any damage dealer in the party
On the Normal Grid, I'd say backup. Since there are Lv. 1 connecting blocks for Lulu, Tidus, Wakka and Rikku. In my game, he will always be a thief.
Then you missed some.
More than some.
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2 from pushing the Chocobo Eater down the cliff (none from regular kill), one from Rin before that, one on the road even before that. 3 on Moonflow road... as well as six (6!) from killing the Sinspawn during the Crusader operation.
Talk to all people on the road multiple times, talk to all people everywhere. Talk until the dialogue repeats. Many people give you presents. Open every chest. Sort your inventory! And just in case: only the first four spheres are displayed for Use. Scroll down for the rest.
You need exactly 2 to unblock Rikku's path so it can be done as early as the Mi'hen Highroad.
ARENA:
a) Victor on everybody for every stat farm monster except Earth Eater and Greater Sphere. Kill Sleep sprout between each battle for teleport spheres, or one-eye. One eye is a 2hko but it drops some weapons you can sell for a lot of gil or use for the don tonberry trick. (don't kill dingo when you have other 1hko and 2hko that yield far better items)
b) Loner on Wakka (for earth eater and greater sphere)
c) Stoic / Comrade (for the Don Tonberry AP trick)
DARK AEONS, NEMESIS, AND PENANCE: (long battles)
Ally. It will charge faster than stoic or comrade due to how many turns you get from auto haste and max speed, and the fact that with protect and other defense/hp bonuses stoic/comrade will charge slower.
Finally remember that you can always use entrust. This ability will transfer the amount of overdrive charge from one character to another.