FINAL FANTASY X/X-2 HD Remaster

FINAL FANTASY X/X-2 HD Remaster

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haaa 14 mai 2016 à 22h15
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Script To Dodge Lightning.
Why? Because writing a script is more fun than this tedious challenge. Plus I did it twice on PS2 and PS3, and I'm NOT doing it again.

The script - AutoIt - :

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Script Start ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; #include <Misc.au3> Global $on = 0 Global $pix1 While 1 If _IsPressed("21") Then $on = 1 ; Page Up If _IsPressed("22") Then $on = 0 ; Page Down If $on = 1 Then $pix1 = PixelGetColor(680, 380) If $pix1 > 0xCD0000 Then Beep(200, 100) Opt("SendKeyDownDelay", 50) Send("{C}") EndIf EndIf If _IsPressed("24") Then ExitLoop ; Home WEnd ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Script End ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


Or for the lazy, an already compiled version:

https ://mega . nz/#!ywMilRgS!fS8FHzO2-YJL8UsIjtsbCT5Yi1iGi4sT8pFwP2RyXEo

Remove the spaces, dumb steam filter bot is removing it for no reason.

How to use it:

1- Run FFX and go to the Thunder Plains.

2 - Extract and run the exe. The script has no GUI, just some Hotkeys:

Page Up = Enable the script, the script starts disabled.
Page Down = Disable the script, only enable the script in game, diable it otherwise.
Home = Terminates the script.

3- Go to the game, and enable the script by hitting Page Up, USE THE KEYBOARD TO MOVE. Using the pad will NOT work.

4- Run around or find a place where Tidus jump in place infinitely, a beep will sound with every strike to tell you that the script is running and enabled.

5- Done, don't forget to hit HOME to close the script after you are done, and do not Alt-Tab the game without disabling the script.

This comes with no guarantees Blah Blah Blah, you can reach 199 then the thunder will strike you in real life Yada Yada Yada.

This worked for me in every part I tested it in, if it does not work for you in any part of the map you tried, then change the PixelGetColor coordinates to the middle pixel of your screen, or change the color 0xCD0000 if you have different brightness not suited to this value. If all else fails, disable Aero, it should fasten up WinAPI's "GetPixel" which "PixelGetColor" is based on.
Dernière modification de haaa; 11 janv. 2018 à 4h09
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I just did this legit.

If anyone wants a tip to do it without cheating, take a break every 50 strikes.
The butterflies are not that bad in my opinion. Just remember that almost every single butterfly is simply on one side of the path or another. All you need to do is memorize the path.
I just opened cheat engine and gave myself 199 dodges lol, when I went to the book it said "You dodge 2 out of 9 strikes with 201 consecutive dodges" lol
it was not as hard as i remebered did they make it easier in HD remaster? turn your volume off would be the most helpful tip and also choose an open space
thought achievement bugged when i finish forgot i have to collect my reward =-= end up doing it again
Dernière modification de poshkun; 17 mai 2016 à 2h37
You sir....are awesome!
Same here man, did it on the ps2 years ago, years later did it again on the pc (emu).
Did 6 attempts the last couple of days, and everytime at the end something messes up, i`m done...DONE with this lightning dodging madness, all thanks to you ^^.
you should make a guide with this :)

i'm almost to this lightning thing as well and never manged to do it on PS2 so i want to try and get it the legit way first but i might definitely use it someday

thanks!
Soup a écrit :
I just opened cheat engine and gave myself 199 dodges lol, when I went to the book it said "You dodge 2 out of 9 strikes with 201 consecutive dodges" lol
can you tell me how please?
poshcouple a écrit :
it was not as hard as i remebered did they make it easier in HD remaster?

I have no idea about this version, but it was harder on the console releases(and not of the legit difficulty). The game was not designed around HD, and a lot of HD setups introduced input(or maybe it was visual) lag that made it nearly impossible to actually react to the flashes. On the PS2 version, it was very possible for me to react to the flashes on reaction. On the PS3 release, I really couldn't and had to preemptively press the button. This is where I was glad people had mapped out the lightning strike spots and used the crater trick because it lets you actually know when you need to press the button.

I'm hoping the HD related lag is something they fixed in this version, but considering people mentioned that even the Vita version had it(which it really shouldn't have).
Dernière modification de chaoticenigma; 17 mai 2016 à 11h01
I wonder what would be necessary to adapt this script to auto-learn techniques in Blitzball.

Probably just changing the X,Y and the RGB hex, right?
GDI GetPixel is notoriously inconsistent, though I'm glad it worked for you. How many samples per second are you doing?
太棒了,非常需要
Got the venus sigil for the first time ever thanks to this script. Great job, man!
I left this running for about an hour. Tidus dodged a whole lot of lightning, but somewhere in the middle his streak got broken because my highest consecutive dodges was 241. That's way more than enough for the goal, so whatever.

Thanks for the script!
I can't seem to get it to work reliably, and I don't know enough about scripts to try and pry it open to fix it, or to make it from scratch. Any advice or help?
So I can hear the beep right before the lightning but he still doesn't dodge. What should I try to fix this?
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