Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I suppose reloading from a save doesn't help.
other useful Acronyms
BHP = Break HP limit (allows HP to exceed 9999)
BMP = Break MP limit (you get the idea)
I've edited the spirit lance since I can't figure out how to get the game to recognize it as a celestial weapon. I don't know if I can edit in the BDL but I'm going to take a look at that.
http://finalfantasy.wikia.com/wiki/Celestial_Weapon
I really have no idea why this happened but as long as I can just work around it with the save editor then it's alright, though incredibly annoying.
Edit: For future reference, you cannot enable the BDL for aeons in the save editor. That or I haven't found it. Guess Ixion is going to be useless.
The guy wrote Break Damage Limit and i shortened it to BDL to ask the question.
I had no idea, thanks. It appears this applies to 5 of the weapons too xD
Not in Japanese version, maybe you play with this:
Tidus - Sun
Yuna - Moon
Auron -Saturn
Wakka - Mercury
Lulu - Mars
Kimahri - Jupiter
Rikku -Venus
In the original version, Kimahri uses Saturn. In the international version, he's using Jupiter.
If OP did the butterfly game, then he should be able do get this. Otherwise I dont really know.