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But the combat mechanics are pretty good. Instead of having a big party and switching out, you set the party before the battle, but you can switch the jobs of the characters in battle, e.g. warrior to mage if you need magic attacks.
So i would recommend play it for the battles and not for the story.
One thing you should be aware of os that reaching 100% and perfect ending is difficult even with guides.
you will not like the gameplay (not like X, more old achool ff) 3/5
won't like the story (not as good by any distance) 2/5
might like the characters? did you like Rikku? ?/?
Voices are the same actors... so you know cheezy/5
Great extra content, but maybe some of it will be too slow for your liking. 3.5/5
if you ever play it let me know how close I was ;)
There's almost no Tidus in this game, so it automatically makes the cast of characters better, IMHO. Yuna has also become more independent. She's still the same kind person at heart, but she's no longer a religious doormat.
Voice acting has become a lot better, IMHO. Again, not much Tidus, but his voice actor does a better job, especially when he's voicing another character in the game. Yuna's English voice actor has also improved a lot. In the original game, she was terrible, read her lines from the paper and spoke with huge pauses, but in FFX-2, I found her acting flawless.
That I know of, A lot of people who dislike 10-2 tend to dislike it for how the game starts. The games opening is not how the entire game ends up, if the opening bugs you at all, consider giving it fair chance anyway, there are all of 2 moments in the whole game like that.
The general gameplay is something that plenty of people love about 10-2, to the point that some people who dislike or hate the story will still play, simply skipping story scenes if needed
I can agree mostly of your score but i think in term of class system combine with Atb is quite coll mechanic.
Riku in bikini = thumps up
charlies angle / 5 not kind of my type, but i will try to complete it because of the good gameplay mechanic.
too many unimportant missions...
I mean, there's literally zero hints at Paine liking girls in, like, ANY way. Even the yuri goggle crowd never intimated anything of the sort (beyond her simply being female). If her having short hair and not being a demure lady is all it takes to label her a lesbian feminist SJW (and she never makes any statement even as much as vaguely hinting at SJW), then I think the problem here might lie in the head rather than the canon. I mean, this game is probably a SJW feminist's nightmare, it's full of fan service and stereotypes. Or is "female lead characters" enough these days to accuse a game of pushing some sort of feminist agenda?
This sounds more and more like you haven't actually played the game. None of them are miserable. In fact, they're quite happy where they are - which is WHY they're trying so hard to work through the issues they're currently having. Not because they hate where they are, but because they love it, and want to protect it.
Many regard FFX-2's battle system as one of the best if not the best in the entire series. It recalls concepts from several previous titles, and is the pinnacle of ATB fighting, both staying true to turn-based combat (the classic FF formula) and providing a more relaxed, action-y pacing at the same time. All the while sporting a complex job system with on-the-fly changes and countless configurations, not to mention the Creature Creator system added in the International Version which adds even more depth on top of that.
In critiques from here to Spira the battle system of FFX-2 is consistently lauded, and even those who otherwise dislike the game regularly concede that the battle system is the game's "one redeeming feature" (to paraphrase).
Judging from your glaring lack of knowledge and puerile rhetoric, I'm guessing you're just trying to vent some sort of frustration. Which is fine. Everyone needs to let it out sometime. But don't be surprised if people cannot bring themselves to take anything you say seriously, because Yevon knows you're not delivering it in an appropriate manner.
Wrong game. Cloud, Squall and Tidus are playable characters in other games, not this one.
Are you projecting, perhaps? Paine shows no lesbian tendencies, and nothing in the game indicates that she's a feminist or SJW, or even liberal. There are side quests to explore her background story, and her connection to the other characters, and it gets quite deep.
Either you are projecting again, or you've got Yuna confused with Squall.
I don't see how they are miserable or unhappy with their lives. Lulu is expecting a baby, so I'd say her and Wakka's lives are pretty good at the moment. I don't see how Kimahri is unhappy, either. The world is at a turning point since everyone is trying to enjoy their lives for the first time, now that Sin is gone. Of course, there's still some open questions for them, like the religious vacuum now that Yevon is gone, and how to protect the happiness without repeating past mistakes.
Are you confused about the game again? What are Final Fantasy battle systems usually like? Usually you have a battle system with an ATB, and characters have certain jobs. In FFX, you don't have an ATB, and your characters don't have any jobs (instead, everyone can become good at everything, as long as you grind enough). In FFX-2, you have a battle system with an ATB, and characters have certain jobs. The job change system is a bit similar to the one used in FFV and FF Tactics, which are especially known for their fantastic battle systems. The ATB system has been developed since its predecessor (i.e. FFIX): turns no longer get stuck in an action queue, but characters act swiftly, and you can even combo the actions by timing them properly.
Well yes, admittedly FFX-2 ruins all the things that made FFX great, such as having a whiny sport star as a main character, bland monotone acting by Hedy Burress (she learned to act in FFX-2, so her character is obviously ruined because... she... no... longer... speaks... like... this...), linear gameplay where you just walk a straight path from Besaid to Zanarkand, long unskippable cutscenes before boss fights, lovely minigames like thunder dodging, Chocobo Trainer, Cloisters of Trials and the 10 sphere hunt with icicles, and a postgame consisting of neverending, repetitive grinding.