FINAL FANTASY X/X-2 HD Remaster

FINAL FANTASY X/X-2 HD Remaster

View Stats:
Gorem Jul 14, 2017 @ 3:34pm
Why does noone talk about FFX-2 Last mission?
Seems hard to find topics on FFX-2 last mission. I notice at most there is a few guides and such, but most tips are few and far between. Like for example - If I hadn't looked and read through many posts, I'd never have realised that choosing Yuna at the start is the best option, because her Trainer Dressphere gives the dig option, which allows you to get up to 5 extra items per floor

These items can also be extremely rare items, such as the copy book, allowing you to get 99 lvl dressphere much faster. Also can give items like Lightning Eater, which means you can heal off lightning enemies.

I started with Rikku, and I know that advantage came into place on Floor 44, because you need a thief dresssphere in order to get the ability to attack three times a turn.

So far, most actual play guides I see just tell me to doom everything to death, because the game essentially lets you do that, allowing cheese.

They also made the white mage and black knight op in the game, with the black knight being able to clear a room, and then the white mage healing as if that health loss for using the black knights abilities never happened. So you go for MP stroll, white mage and black knight, and can kill everything everywhere from any location and regain back everything.

Was this game a hit or miss for people? I'm so far enjoying it, though it did take some time to get into it as the starting is pretty bad, only on my first reset (after Floor 44, so I had the triple attack) did I start really enjoying myself. Just felt like before that, enemies had too much health and basically required you to cheese them, or you died against just any normal mob encounter. especially as I had gotten unlucky and had like, level 1-2 dressspeheres on like Floor 20-30.

It felt like it needed much better balancing done, but the other issue is, at the point I am now, I am unkillable and am using gunner to kill everything from range without losing mp/hp. I have a lvl 68 Gunner Dresssphere thanks to Yuna's dig, and well, I'm actually surprised at how easy it is to break the games balance, to go from fightning for my life against everything, to just walking through one shotting everything while taking one damage from everything. lol.
< >
Showing 1-6 of 6 comments
Hinnyuu Jul 14, 2017 @ 6:26pm 
LM does seem to be very hit or miss. I played it once back during the Japanese original release, and never got into it. Played through it twice over the years, and never had a desire to go back. Haven't even looked at the English one in this release.

But that's fine, not everyone has to enjoy everything.
Gorem Jul 14, 2017 @ 9:04pm 
Yeah, playing it now, and could tell I may never play it again once I finish. Just feels really badly designed. Plus, basically no story. Like a FF game without much thought gone into it. Sad really, could have been made much better.

Still, abit of fun to be had at least :)
Hinnyuu Jul 15, 2017 @ 3:30am 
To be fair, all the content added to the main game by the CC was already impressive for a mere International Edition release, to get an extra game like LM on top of that was pretty great. Compare that to the DLCs for FFXIII and after!
Toph Jul 15, 2017 @ 7:28am 
If I had to guess, the gameplay here is definitely going to be hit or miss for a lot of people--regardless if they are fans of the series or not. Also, I'd say another part of the issue is probably the divisive narrative of Last Mission.

Even if there were some shallow gameplay aspects to FFX-2, the game certainly offered some meaningful development for many of the characters of the series. Not to mention the big payoff in the end if you managed to 100% the game.

Last Mission's story, on the other hand, sorta starts off on the wrong foot and only gets worse. Despite the heavy emphasis on camaraderie in the previous games, we're now expected to believe Yuna, Rikku, and Paine never really liked one another and it's better if they go off on their seperate ways...

I'm not against potentially bittersweet endings but this really comes off as hamfisted more than anything. So, yeah... The gameplay might be sorta interesting, but I don't think the story won many people over.
Hinnyuu Jul 15, 2017 @ 8:06am 
The story suffers from the same problems all of the additional Spira stories suffer from - drama creep. The games ended on such a well-rounded note that anything new apparently has to try so hard to create dramatic tension it ends in a cringy contrivance every time. LM, that fanfic-turned-"canon" with Sin returning, all that crap.

Just let good things be, without trying to reboot, revive, or reimagine them. Someday the dream will end. And that's okay. Wake up, go to sleep another night, and dream something new. I've just about had it with hashtagrehash in every damned medium there is.
Last edited by Hinnyuu; Jul 15, 2017 @ 3:45pm
I am Goyim Jul 15, 2017 @ 12:46pm 
are you a girl? thats the real question here
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Jul 14, 2017 @ 3:34pm
Posts: 6