FINAL FANTASY X/X-2 HD Remaster

FINAL FANTASY X/X-2 HD Remaster

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Omega Weapon without break damage/hp limit?
Did anyone manage to beat Omega Weapon without break hp/damage limit weapons/armors and could give me some tips?

I don't feel like getting the celestial weapons or farming for items, at least not for now. I got all my characters with 100+ status, 9999 HP, equipped with auto phoenix, confuse and stoneproof armor. Most of them can deal 9999 with normal attacks. I have the best white/black magic, specials and skills with most of them, including auto-life, which is gonna be a vital part of my strategy, since the other time I tried, hours and hours of grinding ago, Ultima dealt 9999 damage to everyone.

I think(hope) it's pretty doable, I'm just expecting a really long fight. I just wanted to hear from people who did it more or less the same way to see how it was or if maybe I'm forgetting something.

Thanks in advance!
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Showing 1-9 of 9 comments
Grad Dec 16, 2016 @ 1:28pm 
The celestial weapons aren't really a grind at all considering how much time and effort you put into maxing out the characters, assuming you didn't use a cheat engine of course.

Kimahris Mighty Guard and Auto-Haste helps a great deal, so does Trio of 9999 off the bat and using overdrives.

Zanmato also works funnily enough. Good luck getting that proc though.

Hinnyuu Dec 16, 2016 @ 1:55pm 
Omega is actually a lot more fun if you don't have Break Damage Limit (Break HP Limit is pretty terrible in general and shouldn't be used at all, against anything).

The fight certainly takes a while, but it doesn't have a trick to it. Not really. Just damage, heal, cure, etc. It will take a while, but not TOO long.

If you go there with full Celestial Weapons and max stats you'll kill him before he even gets a turn, which is not exactly satisfying. I recommend going almost as early as you can reach there safely (i.e. being able to consistently kill Omega Ruins monsters), that way you'll actually have a fun fight on your hands.
Péricles Maximus Dec 16, 2016 @ 2:41pm 
Killed it earlier today, it was pretty easy. Took a while but didn't even need auto life, his Ultima hit for around 5000 HP. Wasn't exactly fun. Maybe if I didn't grind too much...

Now I'm thinking about trying the Dark Aeons/ Arena Monsters, but I know it's a completely different thing. The only arena monster I fought was Chimerageist (also easy) and Fafnir (Not even close to winning).

My problem with the celestial weapons is chocobo racing and blitzball. But it's not really a problem since I don't use Wakka (he and Rikku are way behind the rest of the characters and I'm not using them at all) and I could make a weapon with break damage limit for Tidus myself.

If I unlock all the arena monsters will I get enough items to make a couple of break hp/damage equipment? Ribbon would also help a lot.

Originally posted by Hinnyuu:
Omega is actually a lot more fun if you don't have Break Damage Limit (Break HP Limit is pretty terrible in general and shouldn't be used at all, against anything).

Is it really possible to beat all the super monsters and Dark Aeons without it? It seems to me that the alternative would be auto-life, but if you rely on it is it possible to keep recasting it and still have turns to attack and deal decent damage?

Grad Dec 16, 2016 @ 3:05pm 
The Dark Aeons are pretty brutal because they can break you in one hit so make sure you have Stoneproof gear on otherwise you are going to have a bad time. You will make things vastly easier on yourself if you get BDL, and it is kind of mandatory for Nemesis unless you want to be there all day.
Hinnyuu Dec 16, 2016 @ 4:17pm 
Originally posted by dccapella:
Originally posted by Hinnyuu:
Omega is actually a lot more fun if you don't have Break Damage Limit (Break HP Limit is pretty terrible in general and shouldn't be used at all, against anything).

Is it really possible to beat all the super monsters and Dark Aeons without it? It seems to me that the alternative would be auto-life, but if you rely on it is it possible to keep recasting it and still have turns to attack and deal decent damage?
Break HP Limit is actively BAD against the superbosses - either they deal so much damage they kill you in one hit anyway (so use Auto Phoenix), or they don't deal more than 9,999 after mitigation (so use Auto Potion to heal to full). All you're doing with BHPL is set yourself up for wasted time, because almost nothing heals for more than 9,999 HP and you'll just end up chasing your missing HP.

There's essentially two sets of armor you want for superbosses:

Auto Haste, Auto Phoenix, Auto Protect, Stoneproof (or Ribbon) for Dark Aeons/Arena Creations
Auto Haste, Auto Potion, Auto Protect, Def+20% for Penance

It is theoretically possible to tackle Penance with Auto Haste, Auto Protect, Break HP Limit, Auto Regen - but you'd need to grind a lot more to get your HP up, plus farm an annoying ingredient for the BHPLx3, only to get the exact same thing you get from Auto-Potion/Def+20% which is trivial to farm.

Note also that Ribbon is entirely optional, as the only status effect from superbosses you care about is Petrify, and you can use Stoneproof to guard against that. The rest are either irrelevant, or cannot be prevented even with Ribbon (Breaks, Curse, etc.).
Péricles Maximus Dec 16, 2016 @ 7:46pm 
Thanks for the tips!

So if I max strength, defense and magic defense I should be good to go, as long as I have BDL weapons and a good strategy? What about attacks that deal more than 9999? I tried to fight Dark Valefor and I got my *** handed to me on a plate! Does maxing my defense/magic defense hel in this cases too?

I think I'm going to get these armors, BDL weapons and probably triple AP weapons for the grinding I'll still need to do. Confuse is not a big issue with these bosses? I could make one with ribbon instead of stoneproof just in case. I'm not a huge fan of farming for stuff and in this game you have to it a lot. Good to know I can cut some corners.

Thanks again for the help!
Grad Dec 16, 2016 @ 8:18pm 
Originally posted by dccapella:
Thanks for the tips!

So if I max strength, defense and magic defense I should be good to go, as long as I have BDL weapons and a good strategy? What about attacks that deal more than 9999? I tried to fight Dark Valefor and I got my *** handed to me on a plate! Does maxing my defense/magic defense hel in this cases too?

I think I'm going to get these armors, BDL weapons and probably triple AP weapons for the grinding I'll still need to do. Confuse is not a big issue with these bosses? I could make one with ribbon instead of stoneproof just in case. I'm not a huge fan of farming for stuff and in this game you have to it a lot. Good to know I can cut some corners.

Thanks again for the help!
Auto-Life is what you should be aiming for for those 1shots.
Péricles Maximus Dec 16, 2016 @ 11:34pm 
Since auto-haste/protect require a lot of farming I'm going to create two pieces of armor:

Defense +20%/Magic defense +20%/Stoneproof/Auto Phoenix/
Berserkproof/Confuseproof/Stoneproof/Auto Phoenix - Just got killed by the Malrboro at Omega ruins because of berserk :steamfacepalm:

The I'll just take my time unlocking the arena monsters and see if I can make a weapon with BDL for Tidus. I'm using Tidus, Kimahri and Auron and I hope their ultimate weapons aren't as annoying to get as Tidus'.

Then will come endless grinding! I'll also try getting triple AP weapons from the One eyed monster at the arena. Hope I can kill it with my characters current status. If not at least I got double AP weapons.

Thanks to the both of you for the help!
Hinnyuu Dec 17, 2016 @ 12:33am 
Originally posted by dccapella:
The I'll just take my time unlocking the arena monsters and see if I can make a weapon with BDL for Tidus.
I would not recommend that. While you certainly can make a BDL weapon with enough grinding for Dark Matter, it will never be even close to comparable to a Celestial Weapon. Unlike regular weapons, Celestial Weapons have a hidden effect that causes your attacks to ignore the enemy's DEF stat - since most superbosses have ludicrously high DEF, that makes Celestial Weapons virtually mandatory in any configuration. WIthout a CW you will not be able to hit for 99,999 against superbosses even with fully maxed stats.

Originally posted by dccapella:
Since auto-haste/protect require a lot of farming I'm going to create two pieces of armor:
They don't actually take as much farming as you may think. You mostly want money for Bribe, and money is easy to come by. Either farm Mimics in Omega with Rikku's Celestial Weapon (which has the Gilionnaire ability), or farm One Eye for Triple AP weapons which sell for a ton (doable as soon as you can kill it before it gets a turn).

It's probably not worth it crafting dedicated pieces of armor just for farming/grinding. I usually just use what I have lying around already from random drops, particularly from Omega/Sin where you get decent affixes and high slots. You only really need to worry about Confuse and Petrify, and you'll usually find armor with the respective proofs on them quite regularly. Just know which enemy causes what effect, and when, and make sure you have a proofed character in to deal with potentially party-wiping effects.

Hint: Use the ability "Provoke" (from Auron's part of the Grid) on enemies like Spirit or Geat Malboro - this will cause them to simply use physical attacks against the character who used Provoke, as long as they remain in the active party. That means that Great Malboro will NEVER use Bad Breath as long as it is under Provoke!
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Date Posted: Dec 16, 2016 @ 3:02am
Posts: 9