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Biran can use Thunder, Blizzard, and Berserk magic, nothing special. His Rages consist of Bulldoze (single target) and Mighty Guard (NulAll, Protect, Shell). Biran can also be Lanceted for the Doom, Thrust Kick, and Self-Destruct Rages.
Yenke uses Haste, but then it's just Rages - Fire Breath (fire to all), Bulldoze (single target), Aqua Breath (water to all), and White Wind (heals party for HP equal to the user's). He also should have a Stone Breath Rage, although he doesn't ever use the move (thank Yevon).
They have a set pattern of moves, too!
Biran uses Thunder, Bulldoze, Blizzard, Bulldoze, and loops.
Yenke uses Fire Breath, Bulldoze, Aqua Breath, Bulldoze, and loops.
At under 25% HP, Biran will cast Mighty Guard, and Yenke will use White Wind; that's the only time they'll use them. Once their partner is dead, Biran uses Berserk (so he just Attacks) while Yenke uses Haste. If you use Mug/Steal you can nab an additional LV 3. Key Sphere from each of the Ronsos.
As addition, I think I remember that you can only lancet Mighty Guard and White Wind once the Ronso HP are in the range where they can use these techniques.