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Ein Übersetzungsproblem melden
Since you can literally put the spheres anywhere on the grid you want, and since you cannot delete skill nodes, there is no need for a particular strategy. You can fill it any which way you fancy.
Also, since getting more than 9,999hp is actually a detriment for the superboss fights, you have plenty of nodes to spare so you're not running out of room, either.
Luck is also available infinitely, however the bosses that drop fortune/luck spheres are incredibly annoying to kill. There is no magic trick to get around that, and no other way to farm luck.
In general, the most noticeable effect of Luck is that the higher the enemy's Evasion and Luck scores are, the more difficult it becomes to hit them. Luck can mitigate this. In practice, this pretty much only matters on two bosses: Dark Mindy and Penance. You will have trouble hitting them with attacks if your Luck score is too low, as both have very high Evasion values (to compare, most Dark Aeons have between 0 and 10 Evasion, while Penance's arms have 120 and Dark Mindy has 240). That doesn't mean it's entirely IMPOSSIBLE to hit them, and you can probably defeat them with fairly low Luck values if you just have at it long enough. In that sense, Luck is not per se REQUIRED to beat them, but does make the fights considerably easier if you have it.
That means that how much Luck you go for is a bit of a fluid value. While more is indeed better for the most part (though at very high values you may run into diminishing returns), getting 255 Luck is a chore beyond compare. I usually go for around 100, depending on how much of the farming I can stomach.
Some of the other values also have "soft" caps. Agility beyond 170 is practically useless. Evasion and Accuracy have synergies with Luck and probably don't need to be maxed, however as they are so incredibly easy to max out I usually just do that instead of worrying about mathing out the optimal values across three synergy stats. Strength, Defense, Magic Defense should all be maximum. Magic you can ignore, as you never use spells at endgame.
However, as I said earlier, since you have the space to spare and can't screw up, you don't actually NEED to go into the finer details of how stats work. At worst, you just waste a bit of time farming extra stats. It's not like having more than 170 Agility has any BAD effects, for example, it's just that 255 Agi is the same as 170 Agi for pretty much all intents and purposes. The only time where more is bad is on HP, but that has more to do with using Break HP Limit in your armor (don't) rather than the Sphere Grid.