FINAL FANTASY X/X-2 HD Remaster

FINAL FANTASY X/X-2 HD Remaster

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avid.gamer81 Feb 23, 2017 @ 7:00am
Lulu overdrive woes...
So I have a USB controller I use to play all of the old PS2 games I loved from the past including FF7, 8, 9 and now 10. However Lulu's overdrive just flat out doesn't work...

I have tried circling right stick repeatedly, does nothing. I've done as some have suggested and tried repeatedly thumping the L + R arrows on my keyboard, still doesn't work. Has anyone else had this problem and found a way to resolve it?
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Showing 1-12 of 12 comments
Random Feb 23, 2017 @ 7:09am 
I also hate her overdrive, I think the most I've gotten it up to with a keyboard was like 4, doing clockwise circles on the direction arrows, but it was like I needed to do 2 circles for each 1.

I also hated it on ps2 back in the day as well, so I wasn't surprised to find it still rather substandard.

Wakka's attack reels, now thats an overdrive :P
Bobby Digital™ Feb 23, 2017 @ 7:28am 
i'm using an old wired 360 controller, but i have read you alternate L & R (not together) afap
Hinnyuu Feb 23, 2017 @ 8:01am 
Originally posted by Random:
but it was like I needed to do 2 circles for each 1.
This is by design. Depending on which spell you choose for Fury, the number of complete revolutions you have to do to advance the counter by 1 varies. In general, the more powerful the spell, the more revolutions you will have to perform for 1 increment of the counter.
Bobby Digital™ Feb 23, 2017 @ 10:46am 
also the higher her magic stat is, the higher the number of spells can be achieved
Dakuwan Feb 23, 2017 @ 4:59pm 
Originally posted by Hinnyuu:
Originally posted by Random:
but it was like I needed to do 2 circles for each 1.
This is by design. Depending on which spell you choose for Fury, the number of complete revolutions you have to do to advance the counter by 1 varies. In general, the more powerful the spell, the more revolutions you will have to perform for 1 increment of the counter.
This is something i never realized. Facepalm...
A12C4 Feb 24, 2017 @ 4:54pm 
I remember on PS2 I used to do like x8 or x10 pretty easily. On this version if I get x4 I'm really happy with it ...
Divine Bovine Feb 24, 2017 @ 8:53pm 
I'm glad I'm not the only one having these problems! I thought my controller wasn't working because I used to get around 8 attacks with Lulu on PS2. I'm lucky to get 3 these days...
Himiko Feb 25, 2017 @ 3:43am 
I spin my analog stick like crazy counter-clockwise and usually get 3-4 spells.
Hinnyuu Feb 25, 2017 @ 4:25am 
The number of casts you get from Fury depends on three things:

- how many rotations you've made physically
- Lulu's MAG stat
- what spell you chose to use

The higher Lulu's MAG stat, the more spells you get out of it. The more rotations you make, the more spells you get. And the more powerful the spell you choose, the LESS you get.

The exact values are a bit complicated. It's roughly equal for the elemental spells of level 1 and 2 (-ra), and also roughly equal for elemental spells of level 3 (-ga) and other spells like Bio, Demi, etc. In each case, you get about ~2 times as many casts at 255 MAG than you would at 0 MAG, and a bit over ~1.5 times as many at 128 MAG vs. 0 MAG.

Ultima and Flare are the highest tier spells, and yield VERY little per rotation. Flare increases by tiny amounts depending on MAG, but Ultima will, in fact, have the same low yield regardless of how high Lulu's MAG is.

The delay incurred for using Fury will also vary with spell chosen, with most attack spells at medium delay (Rank 5), Flare at Rank 7 (fairly high delay), and Ultima at a whopping Rank 10 (maximum delay, slowest attack in the game). Delay means how long it takes for your next turn to happen (for reference, a regular attack is Rank 3).

All this combines to make Fury by far the worst overdrive in the game. Considering the delay and access to Double Cast, it is very often a damage LOSS to use Fury rather than casting regularly, with the only upsides being that the damage is rolled into one (matters for overkill) and that the spells do not consume MP.
Last edited by Hinnyuu; Feb 25, 2017 @ 4:27am
Fendelphi Feb 25, 2017 @ 1:39pm 
Originally posted by Hinnyuu:
The number of casts you get from Fury depends on three things:

- how many rotations you've made physically
- Lulu's MAG stat
- what spell you chose to use
...
(lots of good stuff)
...
All this combines to make Fury by far the worst overdrive in the game. Considering the delay and access to Double Cast, it is very often a damage LOSS to use Fury rather than casting regularly, with the only upsides being that the damage is rolled into one (matters for overkill) and that the spells do not consume MP.
While it might be more clunky to use than other Overdrives and the only real benefit(in late game) might only be the 0 MP cost and the Alpha damage(do a lot of up-front damage, with a long delay afterwards), that is still a pretty decent thing.

In a tight spot, being able to cast spells for free can come in handy.

I agree that it is probably the worst of the Overdrives(hard to get a lot of applications per use), but it is only a negative if you dont use it right.
Hinnyuu Feb 25, 2017 @ 2:47pm 
Of course, it being the worst doesn't make it BAD per se. There are certainly uses during the early/mid game, but the more powerful you become the worse Fury gets. It's a trump card to have if you're out of MP and have to cast something, but honestly I've never had that actually come up ever during mid/late game.
Rampage Feb 25, 2017 @ 3:53pm 
I hate her overdrive and dont use her because of it
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Date Posted: Feb 23, 2017 @ 7:00am
Posts: 12