Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

moikka434 Sep 22, 2016 @ 5:24am
Impact grenades and shields
In my opinion, the impact grenades cause too much damage to shield users when the grenade is thrown at the frontside of the shield, because 2 grenades are very likely to kill you and even if you manage to survive those grenades with under 10 health, the enemy has no problem hitting your leg/hand and finishing you of with single bullet.

Compared to nitro, the impact grenades are causing me way more deaths than the C4 does because the nitro can be easily countered: it takes longer to throw, you can hear it when it is equipped, you can shoot the C4 or back away from the thrower to counter the C4.
With impact grenades this is not the case: they can be thrown faster, further and you get almost no reaction time to avoid the grenade. Granted, the impact grenades do less damage but that damage is hard to avoid.

Suggestion: If the impact grenade is thrown at the shield, the damage is reduced by 50%. However, if the grenade hits the operator the full damage is still applied.
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Showing 1-8 of 8 comments
Panic Fire Sep 22, 2016 @ 5:32am 
Disagree.
Proxitech Sep 22, 2016 @ 5:33am 
Sometimes only one does damage so the grenades are very iffy right now
moikka434 Sep 22, 2016 @ 5:38am 
Originally posted by LittleDragon:
Sometimes only one does damage so the grenades are very iffy right now
But the impact grenades are meant to be used to make holes to walls and floors, not kill people. just because one of them misses should not justify the damage of 50 the other grenade did.
Proxitech Sep 22, 2016 @ 7:18am 
Originally posted by moikka434:
Originally posted by LittleDragon:
Sometimes only one does damage so the grenades are very iffy right now
But the impact grenades are meant to be used to make holes to walls and floors, not kill people. just because one of them misses should not justify the damage of 50 the other grenade did.

I know they're suppose to be tools i often use them as such. I'm just saying from a shield users point of view that it's rare to be hit with 2 that do full damage.
Panic Fire Sep 22, 2016 @ 7:20am 
Originally posted by LittleDragon:
Originally posted by moikka434:
But the impact grenades are meant to be used to make holes to walls and floors, not kill people. just because one of them misses should not justify the damage of 50 the other grenade did.

I know they're suppose to be tools i often use them as such. I'm just saying from a shield users point of view that it's rare to be hit with 2 that do full damage.

And as said many times even if they do hit, they don't kill on two hits.
󠁳⁧Swarm Sep 22, 2016 @ 7:28am 
Impact grenades are fine.
terve886 Sep 22, 2016 @ 7:43am 
Originally posted by Panic Fire:
Originally posted by LittleDragon:

I know they're suppose to be tools i often use them as such. I'm just saying from a shield users point of view that it's rare to be hit with 2 that do full damage.

And as said many times even if they do hit, they don't kill on two hits.
The impact grenades can still "cripple" the shield user by simply removing 90% of his health.

Originally posted by J4K3:
Impact grenades are fine.
As I am pretty sure we all agree that the impact grenades are meant to be just a fast way to break walls and floors, there is no reason for them to be leathal enough to kill throught shield. Reducing the grenades the impact grenades do would enchance their usage as tool only.



Also: if you are fine with the impact grenades currently not dealing enough damage "to kill", I believe you would not mind if you required 4 impact greades to kill a single person.
moikka434 Sep 22, 2016 @ 7:45am 
Originally posted by Panic Fire:
Originally posted by LittleDragon:

I know they're suppose to be tools i often use them as such. I'm just saying from a shield users point of view that it's rare to be hit with 2 that do full damage.

And as said many times even if they do hit, they don't kill on two hits.
Still, if you have read this thread you would undestand that we are talking about shield buff, not impact grenade nerf. The grenades would still remain as efficient against other attackers and the shield user if you throw the grenade at the operator, not the shield. You can't deny that shield operators are in a need of a buff.

And even if the grenades wouldn't kill, leaving you to under 10% hp means that any bullet will kill you and you have literally ZERO counters to avoid being hit by the grenade. Only reason why you wouldn't be hit by the grenade is because the defender fails to aim his grenade, and that is not the shield user's fault.

And as I have stated in the OP, even nitro is easier to be dealth with than the impact grenades.
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Date Posted: Sep 22, 2016 @ 5:24am
Posts: 8