Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

Buff Warden: Ideas on how to achieve this
1: Make his Gadget Automatic. It would only block flashbangs in it's automatic state. This ties in with the second change

2: He can see through Smoke. No matter running, walking, crawling, etc. It would make him a counter to Glaz and would be fair as you have to manually activate it to see through smoke.

3: Additional Guns/replacing Guns. My Suggestions:
P90 or MP5 (Pick any) to replace his MPX
Spas-12 or Kaid's Shotgun as an additional weapon or replace the Mossberg
Thermites Assault Rifle or AR-15 as an additonal weapon.
Add the French Revolver as a third secondary.
Originally posted by UbiMorning:
Originally posted by Commander_Vex:
1: Make his Gadget Automatic. It would only block flashbangs in it's automatic state. This ties in with the second change

2: He can see through Smoke. No matter running, walking, crawling, etc. It would make him a counter to Glaz and would be fair as you have to manually activate it to see through smoke.

3: Additional Guns/replacing Guns. My Suggestions:
P90 or MP5 (Pick any) to replace his MPX
Spas-12 or Kaid's Shotgun as an additional weapon or replace the Mossberg
Thermites Assault Rifle or AR-15 as an additonal weapon.
Add the French Revolver as a third secondary.

Some people have made the suggestion to make is similar to Cav's gadget.
I'm not entirely sure about him using the ability while mobile. I feel like this could be a little too crazy, but I can pass it along to the team!
I personally really like the MP5 a lot. What do you think is his biggest drawback with his kit? The gadget or his weapons?
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Showing 1-13 of 13 comments
Kormit the Frag Dec 14, 2019 @ 5:41pm 
So you basically just want another 2-2 defender with acog
Commander Vex Dec 15, 2019 @ 11:30am 
Originally posted by Kormit the Frag:
So you basically just want another 2-2 defender with acog
I mean, i guess? At least it's better than current Warden
Tynatori Dec 15, 2019 @ 11:37am 
P90 without ACOG.
Hollywood Dec 15, 2019 @ 11:45am 
Give him smokes and flashbangs, problem solved.
Ołdak Dec 15, 2019 @ 12:02pm 
warden its a mistake ops
Ari |--_--| Dec 15, 2019 @ 12:04pm 
Originally posted by ReecesPiecesN1:
Originally posted by hollywoodkik:
Give him smokes and flashbangs, problem solved.

Make his mustache impenetrable to bullets, terminator Ned Flanders
gotta ask lord techanka for that
twunny phaiv Dec 15, 2019 @ 2:17pm 
Originally posted by Kraken Alive:
P90 without ACOG.
No, P90 with an ACOG. Ubi's already bitten the bullet with Goyo and Vigil and undone the rule that states that only 3-armor operators can use ACOGs on Defense, I see no issue with an operator with a very situational gadget to have access to the P90 with an ACOG.

On top of this change, I'd allow him to resist Zofia's concussion grenades as well as the "tinnitus" status effect that's caused by breach charges.
A moderator of this forum has indicated that this post answers the original topic.
UbiMorning Dec 15, 2019 @ 4:51pm 
Originally posted by Commander_Vex:
1: Make his Gadget Automatic. It would only block flashbangs in it's automatic state. This ties in with the second change

2: He can see through Smoke. No matter running, walking, crawling, etc. It would make him a counter to Glaz and would be fair as you have to manually activate it to see through smoke.

3: Additional Guns/replacing Guns. My Suggestions:
P90 or MP5 (Pick any) to replace his MPX
Spas-12 or Kaid's Shotgun as an additional weapon or replace the Mossberg
Thermites Assault Rifle or AR-15 as an additonal weapon.
Add the French Revolver as a third secondary.

Some people have made the suggestion to make is similar to Cav's gadget.
I'm not entirely sure about him using the ability while mobile. I feel like this could be a little too crazy, but I can pass it along to the team!
I personally really like the MP5 a lot. What do you think is his biggest drawback with his kit? The gadget or his weapons?
Commander Vex Dec 16, 2019 @ 12:00pm 
Originally posted by UbiMorning:
Originally posted by Commander_Vex:
1: Make his Gadget Automatic. It would only block flashbangs in it's automatic state. This ties in with the second change

2: He can see through Smoke. No matter running, walking, crawling, etc. It would make him a counter to Glaz and would be fair as you have to manually activate it to see through smoke.

3: Additional Guns/replacing Guns. My Suggestions:
P90 or MP5 (Pick any) to replace his MPX
Spas-12 or Kaid's Shotgun as an additional weapon or replace the Mossberg
Thermites Assault Rifle or AR-15 as an additonal weapon.
Add the French Revolver as a third secondary.

Some people have made the suggestion to make is similar to Cav's gadget.
I'm not entirely sure about him using the ability while mobile. I feel like this could be a little too crazy, but I can pass it along to the team!
I personally really like the MP5 a lot. What do you think is his biggest drawback with his kit? The gadget or his weapons?
His Gadget, as it requires manual use and is almost never used. Being able to see through smoke on move would be balanced as his weapons aren't fantastic, plus even if 9/10 times a Glaz is on the other side so it would be a nice suprise to enemies on the other side
DaBeastieBoi Dec 16, 2019 @ 12:14pm 
I believe the simplist and most effective way to buff Warden is to give him smoke grenades whilst maintaining his current gadget stats. They could be smoke grenades that dont last as long and cover a smaller area. I believe this would make him very useful.
UbiMorning Dec 16, 2019 @ 6:11pm 
Originally posted by Commander_Vex:
His Gadget, as it requires manual use and is almost never used. Being able to see through smoke on move would be balanced as his weapons aren't fantastic, plus even if 9/10 times a Glaz is on the other side so it would be a nice suprise to enemies on the other side
Thank you for sharing!

Originally posted by Skillshot04:
I believe the simplist and most effective way to buff Warden is to give him smoke grenades whilst maintaining his current gadget stats. They could be smoke grenades that dont last as long and cover a smaller area. I believe this would make him very useful.
This has been a common suggestion for Warden as well. I think it would make sense with his gadget, and have made note of the suggestion to the team previously.
Commander Vex Dec 17, 2019 @ 11:27am 
Originally posted by UbiMorning:
Originally posted by Commander_Vex:
His Gadget, as it requires manual use and is almost never used. Being able to see through smoke on move would be balanced as his weapons aren't fantastic, plus even if 9/10 times a Glaz is on the other side so it would be a nice suprise to enemies on the other side
Thank you for sharing!

Originally posted by Skillshot04:
I believe the simplist and most effective way to buff Warden is to give him smoke grenades whilst maintaining his current gadget stats. They could be smoke grenades that dont last as long and cover a smaller area. I believe this would make him very useful.
This has been a common suggestion for Warden as well. I think it would make sense with his gadget, and have made note of the suggestion to the team previously.
Thank you for being active and listening to suggestions! I'd also suggest perhaps replacing C4 with impacts, but I'd understand if you didn't.
Igotdild4u Dec 17, 2019 @ 11:32am 
I feel like smoke grenades would immensely increase Warden's effectiveness. Then his gadget wouldnt be purely based on the very rare occasion the enemy uses smoke grenades AND that glaz doesnt 1-tap warden before his glasses even turn on.
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Date Posted: Dec 14, 2019 @ 4:24pm
Posts: 13