Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

Eihei Mar 28, 2018 @ 3:41pm
Left Handed Operators
What would be awesome in my opinion is if Ubisoft ever added a left handed operator.
As a left handed person, I'm a little sad Siege doesn't have one. XD
Or at least an option to change your operator's dominant hand (like in COD for example).

I mean, we have operators from around the world, but none are left handed. I hope in an update in the future there are left handed operators. :p
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Showing 1-15 of 21 comments
Nugget Mar 28, 2018 @ 3:43pm 
good idea to be honest. idk how it corrisponds with their engine though.
Jadey Mar 28, 2018 @ 3:46pm 
It'd certainly be a possibility, aslong as they switch their viewmodel to fit the left-handed operators. Would like to see this aswell though!
Viewmodel should be switchable, but having a strictly left handed operator just because everyone is right handed doesn't sit well with me.
Htiud47 Mar 28, 2018 @ 3:52pm 
Originally posted by Aerydar:
What would be awesome in my opinion is if Ubisoft ever added a left handed operator.
As a left handed person, I'm a little sad Siege doesn't have one. XD
Or at least an option to change your operator's dominant hand (like in COD for example).

I mean, we have operators from around the world, but none are left handed. I hope in an update in the future there are left handed operators. :p
a whole operator just to switch hands jeez
just make it an option
Waxen Mar 28, 2018 @ 4:05pm 
Originally posted by GLUE:
Viewmodel should be switchable, but having a strictly left handed operator just because everyone is right handed doesn't sit well with me.
The problem with just mirroring the view is that guns aren't symmetrical. You and I may not care but you bet people are going to complain and Ubi needs to decide if that's worth the trouble.
Originally posted by !HoNose:
Originally posted by GLUE:
Viewmodel should be switchable, but having a strictly left handed operator just because everyone is right handed doesn't sit well with me.
The problem with just mirroring the view is that guns aren't symmetrical. You and I may not care but you bet people are going to complain and Ubi needs to decide if that's worth the trouble.

What do you mean by not symmetrical? Of course the model as a whole has a left and a right side which isn't exactly the same. However if you do mirror the existing model, AKA just flip it, then the model will be exactly the same on any side you put it. It would cover the exact same size on either left or right, down to the pixel count.

They would have to mirror the whole first person view model for that, including legs. But it's just mirroring and flipping, not an actual new model or a reworked camera.
Kptn Howdy Mar 28, 2018 @ 4:39pm 
they would never be picked because of the mental ♥♥♥♥♥♥♥♥ it'd give to everyone
MeatShake Mar 28, 2018 @ 4:44pm 
Originally posted by GLUE:
Viewmodel should be switchable, but having a strictly left handed operator just because everyone is right handed doesn't sit well with me.

Who cares it's a slight visual change that does nothing.
i!i!i! Mar 28, 2018 @ 6:20pm 
lol
OutlawKilo Mar 28, 2018 @ 6:22pm 
How about a 1 armed operator?
Chris Mar 28, 2018 @ 8:18pm 
There are quite a few games that let the player just mirror the view model. The game would feel a lot more natural for me too if they added they option.
Nomad Mar 28, 2018 @ 8:24pm 
make all operators ambidextrous. You could select which arm to hold weapon.
Amenogun Mar 28, 2018 @ 8:30pm 
Ubisoft putting resources and time into something that wont get them money? U wish
PEACE Nov 26, 2018 @ 2:31am 
Originally posted by OutlawKilo:
How about a 1 armed operator?
I like it.
PEACE Nov 26, 2018 @ 2:40am 
Originally posted by GLUE:
Viewmodel should be switchable, but having a strictly left handed operator just because everyone is right handed doesn't sit well with me.

No, you're arguing that having an operator that is strictly left-handed doesn't "sit well" with you, which is obvious double standards. Do you think the right handed operators "sit well" with us? Every single operator is right-handed, we can't catch a break. I am sure a single left-handed operator isn't going to upset the 'equilibrium' that Ubisoft has forged.


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Date Posted: Mar 28, 2018 @ 3:41pm
Posts: 21