Elite Dangerous

Elite Dangerous

Cosmo 🐲 Aug 26, 2024 @ 2:50pm
Why is my text so unclear?
I just downloaded the game, and it set my graphics to high, yet the text can be really hard to read.

https://i.imgur.com/xXOnYmN.png

https://i.imgur.com/eJyLaoB.png

Any advice on that ?
Last edited by Cosmo 🐲; Aug 26, 2024 @ 2:52pm
Originally posted by Lupinus Rictus:
Check the in game graphics, there should be a setting for up / down scaling called fsr or something like that, make sure it's set to at least 1.0x. By default it's set to .75 x which makes text unclear. Beats me why
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Lupinus Rictus (Banned) Aug 26, 2024 @ 2:59pm 
Check the in game graphics, there should be a setting for up / down scaling called fsr or something like that, make sure it's set to at least 1.0x. By default it's set to .75 x which makes text unclear. Beats me why
Cosmo 🐲 Aug 26, 2024 @ 3:11pm 
Originally posted by Lupinus Rictus:
Check the in game graphics, there should be a setting for up / down scaling called fsr or something like that, make sure it's set to at least 1.0x. By default it's set to .75 x which makes text unclear. Beats me why

thank you, it seems there was a part of the graphics options i could not access with my game pad. it works now.
Lupinus Rictus (Banned) Aug 26, 2024 @ 3:25pm 
Originally posted by Cosmo:
thank you, it seems there was a part of the graphics options i could not access with my game pad. it works now.
Ayyy no problem, glad it's all worked out now :steamsunny:
Planewalker Aug 26, 2024 @ 3:51pm 
Originally posted by Cosmo:
thank you, it seems there was a part of the graphics options i could not access with my game pad. it works now.
Just for future reference, the binding is:
Options - Controls - General Controls - Interface Mode - UI Nested toggle - (default)
-can be set to anything; on the gamepad i've set it to 'Y' bc the UI is not tied to flight.
Originally posted by Lupinus Rictus:
Check the in game graphics, there should be a setting for up / down scaling called fsr or something like that, make sure it's set to at least 1.0x. By default it's set to .75 x which makes text unclear. Beats me why
The best is to disable the FSR upscaling altogether. FSR renders the game at a lower resolution and then upscales it. Even at its Ultra settings the game is still being rendered at a lower resolution, which makes text to be less readable.

FSR was helpful when the new game engine was badly optimized. But now it works pretty well at a native resolution. Why they still keep FSR turned on by default, I have no idea. Maybe for the same reason why their copyright string at the beginning of the game still says "2022" - they can't be bothered to update it.
CEPHY Aug 26, 2024 @ 11:46pm 
Originally posted by Lupinus Rictus:
Check the in game graphics, there should be a setting for up / down scaling called fsr or something like that, make sure it's set to at least 1.0x. By default it's set to .75 x which makes text unclear. Beats me why
I reckon the reason text becomes unclear with FSR is because the game renders text at the same resolution as the game itself, rather than as a seperate UI element
Sighman Aug 27, 2024 @ 12:13am 
Originally posted by CEPHY:
Originally posted by Lupinus Rictus:
Check the in game graphics, there should be a setting for up / down scaling called fsr or something like that, make sure it's set to at least 1.0x. By default it's set to .75 x which makes text unclear. Beats me why
I reckon the reason text becomes unclear with FSR is because the game renders text at the same resolution as the game itself, rather than as a seperate UI element

It does indeed, because the text is part of the display when you move your head about or use headlook, not a separate overlay.

IN reply to an earlier post, supersampling is the one that goes from about 0.5 to 2.0x.

Above 1.0x, the display is rendered off-screen at higher resolution then scaled down, which actually improves the graphics. Below 1.0x, the display is rendered off-screen at below the current resolution then scaled up before being displayed, which will look worse but can help on slow PCs.

However, there's a trap: If you're gaming at 4k AND you increase supersampling above 1.0x, you could be rendering as high as 8k and then demanding the game rescale down to 4k on the fly, which will kill your frame rates dead.

This supersampling has nothing to do with FSR 1.0 btw. That's a completely separate option.
Lupinus Rictus (Banned) Aug 27, 2024 @ 1:47pm 
Originally posted by Sighman:
This supersampling has nothing to do with FSR 1.0 btw. That's a completely separate option.
Oof, I forgot the exact details, I basically meant whether it's set to ss or fsr it needs to be at least 1.0 to not make text blurry. Personally I use ss set to 1.5x partly to make the aliasing look less wierd but also cause I think my pc is cpu bottlenecked and it actually makes game run smoother for me. I'm on 1080p monitor though, 1440p monitor may be on the cards
Last edited by Lupinus Rictus; Aug 27, 2024 @ 1:48pm
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Date Posted: Aug 26, 2024 @ 2:50pm
Posts: 8