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Its rather strange, since it isn't so bad with wings usually, so presume there is something wonky (or wonkier) with the MC netcode.
Only thing you can really do is raise a ticket with FD, see if they can spot something that can help. Or at least you provide them with data which may one day contribute to a fix.
Since my mates always got kicked out of my ship they told me they have a decent internet connection.
But when i fly with them i don't get kicked out. My internet connection is way above decent so this seems to help.
So like in this case the one with the less stronger internet connection should be the host this is at least what i've learned ...
"Update" Cannot Leave the ship from a friend when I'm in multi crew group with him
"Update" We did it we joined a ground Conflict zone with 3 different ships. As far as we know you need to turn of the Team Beacon of all your ships and try to get into the same phase with jumping to systems together. When you all are in the same phase and you enter together into the conflict zone you can start the fight together.
Trying out Workarounds Livestreaming Captures for the Devs !
Part 1:
https://www.twitch.tv/videos/1052655675
Part 2:
https://www.twitch.tv/videos/1052656058
Raw Footage
Vid 1
https://www.twitch.tv/videos/1051851058
Vid 2
https://www.twitch.tv/videos/1052575955
I'll keep an eye on this. Thanks for weighing in and highlighting some workarounds you've found can help.
The way Elite connects is p2p, with a signal node, so rudimentary connections can be made.
ISPs throttling p2p, or even disabling ditto, will make winging up difficult, and multicrew nigh unpossible due to the throughput needed.