Elite Dangerous

Elite Dangerous

Headlook Axis Mode Direct doesnt work as described, or at all it seems [BUG?]
In my attempt to try every combination of key bindings and options I have found that the Headlook Axis Mode being set to Direct does in fact not work. And I am confused why it wouldn't considered it is a flight game... I have enlisted friend's help as well and we are stumped. So maybe yall know something that I do not?

How do I get my Joystick's Hat controls to do this expected behavior?
press hatLeft, head turns all the way left.
let go of hatLeft, head comes back to center.

The Option Headlook Axis Mode: Direct says... "Direct maps the input to the direction with a neutral input representing straight ahead and full input resulting in a fully rotated view in the direction the input corresponds to. "

I have the Default State to ON. I have the joystick POV-1-up/down/etc... set to the right directions and they work in direction only. Releasing the Hat buttons in fact DO NOT "neutral input representing strait ahead" and the "full input" still uses the Headlook Button Increments value. IE... the direct option is not working at all.

Any thoughts? (win 10 and logitech Extreme 3d Pro)
Last edited by meregeeks [ramjaM]; May 7, 2020 @ 4:44pm
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Showing 1-7 of 7 comments
Planewalker May 6, 2020 @ 10:00am 
Options - Controls - Headlook mode -
"Headlook sensitivity-full", "Large increments", "Smoothing-off", etc etc.

Plenty options.


I must admit i'm a bit confused as to why you don't want granular control over the angle of the view, however you do you. :D

Remember you can do shift-keys, ie joybtn9+hatleft=open external panel etc.


cheers
Last edited by Planewalker; May 6, 2020 @ 10:05am
Planewalker May 6, 2020 @ 10:23am 
Oh, try using the "look up/down/left/right", instead of the axises or vice versa.

-didn't quite understand your post at first tho tbh. :D
Originally posted by Planewalker:
Oh, try using the "look up/down/left/right", instead of the axises or vice versa.

-didn't quite understand your post at first tho tbh. :D

Direct mode should snap my view, to the front and center of my ship, when I depress any head view button. It does not. Instead it keeps me where I last was... which is what "Accumulate" is...

When I press left, it looks left. When I depress left, it stays looking left. Now to go center I have to press a second button, such as toggling off the headlook or pessing right till the headlook is in front again. The default behavior for Direct should snap me back to my front view.

So, Direct does not work as written.

The Option Headlook Axis Mode: Direct says... "Direct maps the input to the direction with a neutral input representing straight ahead and full input resulting in a fully rotated view in the direction the input corresponds to. "

As far as I can tell, this is a bug.

Planewalker May 8, 2020 @ 5:41pm 
I am not sure if it is working as intended or what is going on.
(i honestly have a hard time seeing it from your view bc it works when i set it up)

Maybe there is an(extra) option or two, you need to toggle.

Things in ED work, it's sometimes just about grokking them.
(some things can even seem counterintuitive)

IF you feel confident it's a bug, you can submit it to the bugtracker.
Still nothing I see. :( I wonder if I can get my money back. I can only hope so. Good luck out there.
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Date Posted: May 5, 2020 @ 5:52pm
Posts: 7