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"Headlook sensitivity-full", "Large increments", "Smoothing-off", etc etc.
Plenty options.
I must admit i'm a bit confused as to why you don't want granular control over the angle of the view, however you do you. :D
Remember you can do shift-keys, ie joybtn9+hatleft=open external panel etc.
cheers
-didn't quite understand your post at first tho tbh. :D
Direct mode should snap my view, to the front and center of my ship, when I depress any head view button. It does not. Instead it keeps me where I last was... which is what "Accumulate" is...
When I press left, it looks left. When I depress left, it stays looking left. Now to go center I have to press a second button, such as toggling off the headlook or pessing right till the headlook is in front again. The default behavior for Direct should snap me back to my front view.
So, Direct does not work as written.
The Option Headlook Axis Mode: Direct says... "Direct maps the input to the direction with a neutral input representing straight ahead and full input resulting in a fully rotated view in the direction the input corresponds to. "
As far as I can tell, this is a bug.
(i honestly have a hard time seeing it from your view bc it works when i set it up)
Maybe there is an(extra) option or two, you need to toggle.
Things in ED work, it's sometimes just about grokking them.
(some things can even seem counterintuitive)
IF you feel confident it's a bug, you can submit it to the bugtracker.