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번역 관련 문제 보고
Source: I was one of the buyers.
If you want to store cargo, get a Fleet Carrier. I've got about 15000 tons of cargo in storage... Though I am planning on burning about 11000 tons of that.
Then why can I store ships there? 40 of them in fact. At every station.
Don't make excuses lol
Because space stations have shipyards you can use, but they don't have warehouses you can use.
Yes they do, every single station in the game, from the big "city" stations to the terminals has room to put a few boxes. If the terminals can store 40 ships they can store a few bottles of water.
But even aside from that, what's the dumb excuse to not let you have stuff in your ships cargo when you store it?
In the same vein, being able to do the same thing with cargo would also make it less realistic but more fun.
Not an excuse.
You can't store your ships at every station, only stations that have a shipyard. They don't have free cargo space. Would you leave 100 boxes of stuff you've just bought in a public car park?
Do you think the owners of the car park would let you store all your belongings on the floor of their car park, rent free?
If you want to store cargo instead of just selling it, you need your own space station. AKA a Fleet Carrier.
Box live in flying thing.
Flying thing live in flying house.
As of this moment however, you cannot leave cargo with a ship - cargo moves with your CMDR.
Yeah, nothing but mental gymnastics. As if stations that have space for **40** of your ships don't also have room for a few boxes of cargo? Get a grip man. It's ok to criticize a dumb component of a game you like, it's how things get better.
Players being able to store cargo indefinably on the off chance that something gets b0rked in a patch or players HORDING goods to make the background Sim increase the value of the items over time to exploit the Background sim by basically introducing scalping mechanics into the game and therefore making so to trade in the most lucrative items out of reach for other (read: new) players or those who dont have time to put 1000's of hours in to play the game.
Players WILL exploit it.. Which is the same reason we cant transfer credits to one another.
If you cannot see how this would open it up to all kinds of exploits, you sir, are the one who needs to get a grip.
Its a game. Not real life.. All games have rules. Some are in place to stop obvious exploits and cheating...
Frontier paying for server storage is what you're missing.
Fleet carriers have a weekly upkeep. If you don't pay it, the carrier disappears and so does all the cargo. No more server storage for players who never come back to the game.
But if 100,000 players store goods all over the bubble, and 90,000 of them leave the game never to return, that junk has to be stored on AWS servers and therefore - paid for indefinitely.
Would you pay a weekly subscription fee to be allowed to store cargo at stations?
Bit confused here. My question was directed to @Grumpy Brit's assertion that storing goods would hurt the BGS.
But, my answer to your question is that, if it was before I had a carrier and the weekly fee were reasonable, then yes I would pay a weekly storage fee.
i would be shocked to find that storage costs are the driver. As it stands Carriers generate no direct revenue for Fdev, and it's pretty easy to build a credit pile deep enough to keep the carrier funded through decade long absences.
I find it more likely that we won't see it because FDev has judged the time and effort to build such a feature would cost more than it's worth to the player base. The game is old enough that they are probably holding the code together with bubble gum an bailing wire. Tech debt is a real thing.
Edit: Numerous edits to clarify points.