Elite Dangerous

Elite Dangerous

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Superasil 2024년 11월 17일 오전 11시 46분
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Why can we STILL not store cargo?
Are the devs just to embarrassed to release this feature this late?

Frankly it IS embarrassing that I have to completely sell all my cargo to be able to swap to a ship that doesn't have a cargo hold. You can't just leave cargo in (non-active) ships, you can't store cargo in stations. You HAVE to sell your cargo off or destroy it before swapping to a ship that doesn't have a cargo hold because you can't modify ships that aren't active (to add a cargo hold to it).

How this insane oversight (or "design decision") even made it into release is wild.
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The Dweller 2024년 11월 17일 오전 11시 58분 
Now picture the players who had stashed certain Rare Goods for years (long before the carrier update), banking on the slim chance of selling them later for a tidy sum in case the faction supplying them gets locked out. 4D stonks strategies.

Source: I was one of the buyers.
Rolder 2024년 11월 17일 오후 12시 05분 
Its kinda weird that we can store an entire spaceship anywhere no problem, but storing cargo is illegal
fullarmor2 2024년 11월 17일 오후 1시 09분 
Cargo can be stored on a fleet carrier. Get yourself one of those.
funkynutz 2024년 11월 17일 오후 1시 37분 
You don't own the station. You don't have your own cargo bay on the station.

If you want to store cargo, get a Fleet Carrier. I've got about 15000 tons of cargo in storage... Though I am planning on burning about 11000 tons of that.
Superasil 2024년 11월 17일 오후 4시 11분 
funkynutz님이 먼저 게시:
You don't own the station. You don't have your own cargo bay on the station.

If you want to store cargo, get a Fleet Carrier. I've got about 15000 tons of cargo in storage... Though I am planning on burning about 11000 tons of that.

Then why can I store ships there? 40 of them in fact. At every station.

Don't make excuses lol
Sighman 2024년 11월 17일 오후 7시 00분 
Superasil님이 먼저 게시:
funkynutz님이 먼저 게시:
You don't own the station. You don't have your own cargo bay on the station.

If you want to store cargo, get a Fleet Carrier. I've got about 15000 tons of cargo in storage... Though I am planning on burning about 11000 tons of that.

Then why can I store ships there? 40 of them in fact. At every station.

Don't make excuses lol

Because space stations have shipyards you can use, but they don't have warehouses you can use.
Superasil 2024년 11월 17일 오후 7시 05분 
Sighman님이 먼저 게시:
Superasil님이 먼저 게시:

Then why can I store ships there? 40 of them in fact. At every station.

Don't make excuses lol

Because space stations have shipyards you can use, but they don't have warehouses you can use.

Yes they do, every single station in the game, from the big "city" stations to the terminals has room to put a few boxes. If the terminals can store 40 ships they can store a few bottles of water.

But even aside from that, what's the dumb excuse to not let you have stuff in your ships cargo when you store it?
Rolder 2024년 11월 17일 오후 7시 18분 
Being able to store your ships anywhere without there being some storage fee is a compromise to realism that makes the game more fun.

In the same vein, being able to do the same thing with cargo would also make it less realistic but more fun.
funkynutz 2024년 11월 18일 오전 4시 49분 
Superasil님이 먼저 게시:
funkynutz님이 먼저 게시:
You don't own the station. You don't have your own cargo bay on the station.

If you want to store cargo, get a Fleet Carrier. I've got about 15000 tons of cargo in storage... Though I am planning on burning about 11000 tons of that.

Then why can I store ships there? 40 of them in fact. At every station.

Don't make excuses lol

Not an excuse.

You can't store your ships at every station, only stations that have a shipyard. They don't have free cargo space. Would you leave 100 boxes of stuff you've just bought in a public car park?

Do you think the owners of the car park would let you store all your belongings on the floor of their car park, rent free?

If you want to store cargo instead of just selling it, you need your own space station. AKA a Fleet Carrier.
The Dweller 2024년 11월 18일 오전 9시 11분 
Some almost astonishing mental gymnastics in this thread. The OP literally wants to store cargo in their ship (which would have slots for the said cargo) and then store the said ship in a space station. Meaning that the cargo would never be outside the ship but inside the ship at all times. In other words:

Box live in flying thing. :cavemancraig::fireclub:
Flying thing live in flying house. :cavemancraig::fireclub:

As of this moment however, you cannot leave cargo with a ship - cargo moves with your CMDR.
Superasil 2024년 11월 18일 오후 12시 40분 
funkynutz님이 먼저 게시:
Superasil님이 먼저 게시:

Then why can I store ships there? 40 of them in fact. At every station.

Don't make excuses lol

Not an excuse.

You can't store your ships at every station, only stations that have a shipyard. They don't have free cargo space. Would you leave 100 boxes of stuff you've just bought in a public car park?

Do you think the owners of the car park would let you store all your belongings on the floor of their car park, rent free?

If you want to store cargo instead of just selling it, you need your own space station. AKA a Fleet Carrier.

Yeah, nothing but mental gymnastics. As if stations that have space for **40** of your ships don't also have room for a few boxes of cargo? Get a grip man. It's ok to criticize a dumb component of a game you like, it's how things get better.
Grumpy Brit 2024년 11월 20일 오후 7시 40분 
Simple. The Background Sim doesn't put fluctuation storage costs for your ships (only transfer fees dependent on distance.) The number of ships does NOT affect the markets of the background sim. Cargo on the other hand DOES.

Players being able to store cargo indefinably on the off chance that something gets b0rked in a patch or players HORDING goods to make the background Sim increase the value of the items over time to exploit the Background sim by basically introducing scalping mechanics into the game and therefore making so to trade in the most lucrative items out of reach for other (read: new) players or those who dont have time to put 1000's of hours in to play the game.

Players WILL exploit it.. Which is the same reason we cant transfer credits to one another.

If you cannot see how this would open it up to all kinds of exploits, you sir, are the one who needs to get a grip.

Its a game. Not real life.. All games have rules. Some are in place to stop obvious exploits and cheating...
spam 2024년 11월 20일 오후 8시 01분 
But can't we effectively hold cargo, a largish but finite amount, indefinitely in our carriers already? Seems to me the status quo just makes things harder on new players. What am I missing here?
Sam Willet 2024년 11월 20일 오후 8시 13분 
spam님이 먼저 게시:
But can't we effectively hold cargo, a largish but finite amount, indefinitely in our carriers already? Seems to me the status quo just makes things harder on new players. What am I missing here?

Frontier paying for server storage is what you're missing.

Fleet carriers have a weekly upkeep. If you don't pay it, the carrier disappears and so does all the cargo. No more server storage for players who never come back to the game.

But if 100,000 players store goods all over the bubble, and 90,000 of them leave the game never to return, that junk has to be stored on AWS servers and therefore - paid for indefinitely.

Would you pay a weekly subscription fee to be allowed to store cargo at stations?
spam 2024년 11월 20일 오후 8시 38분 
Sam Willet님이 먼저 게시:
Frontier paying for server storage is what you're missing.

Fleet carriers have a weekly upkeep. If you don't pay it, the carrier disappears and so does all the cargo. No more server storage for players who never come back to the game.

But if 100,000 players store goods all over the bubble, and 90,000 of them leave the game never to return, that junk has to be stored on AWS servers and therefore - paid for indefinitely.

Would you pay a weekly subscription fee to be allowed to store cargo at stations?

Bit confused here. My question was directed to @Grumpy Brit's assertion that storing goods would hurt the BGS.

But, my answer to your question is that, if it was before I had a carrier and the weekly fee were reasonable, then yes I would pay a weekly storage fee.

i would be shocked to find that storage costs are the driver. As it stands Carriers generate no direct revenue for Fdev, and it's pretty easy to build a credit pile deep enough to keep the carrier funded through decade long absences.

I find it more likely that we won't see it because FDev has judged the time and effort to build such a feature would cost more than it's worth to the player base. The game is old enough that they are probably holding the code together with bubble gum an bailing wire. Tech debt is a real thing.

Edit: Numerous edits to clarify points.
spam 님이 마지막으로 수정; 2024년 11월 20일 오후 8시 48분
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