Elite Dangerous

Elite Dangerous

I can't wait for power play!
Is anybody in the beta for it right now? I'd like to know how it works, the video's I've watched have been pretty obscure about the details. Also, is the imperial courier any good as a combat/exploration ship?
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GPMoDBakamoichigei původně napsal:
Sorry, was any of that supposed to be like, bad or something? (I mean aside from the quality of the comments themselves.)
Well, it doesn't seem to affect current gameplay much, but it seems to make powerplay quite a niche feature that most players won't want to bother with (and therefore a waste of time that could have been better spent implementing missing features from the DDF), which, arguably, is at least somewaht bad...
Naposledy upravil mbpoblet; 28. kvě. 2015 v 5.05
mbpoblet původně napsal:
GPMoDBakamoichigei původně napsal:
Sorry, was any of that supposed to be like, bad or something? (I mean aside from the quality of the comments themselves.)
Well, it doesn't seem to affect current gameplay much, but it seems to make powerplay quite a niche feature that most players won't want to bother with (and therefore a waste of time that could have been better spent implementing missing features from the DDF), which, arguably, is at least somewaht bad...
Be that as it may, what I've seen so far of powerplay looks-- as the kids say --amazeballs... And that's knowing all about having to maintain your rank and all that other crap. (As I'd already mentioned several posts ago.)
mbpoblet původně napsal:
could have been better spent implementing missing features from the DDF)

Sorry to interrupt here, but I've seen this DDF mentioned several times, but I have no idea what it stands for. I did a search on wikipedia, but I doubt any of the references there is relevant here: http://en.wikipedia.org/wiki/DDF :P

Enlighten me please?
I've got nothing against people who invest more time getting more benefits, that's pretty much bread and butter for online games.

Its the % and Top 10 for the tiers that I don't like. It encourages competition within a power instead of outside it. If they change that to some sort of absoloute value system, then people within a power will cooperate instead.
Psilio původně napsal:
mbpoblet původně napsal:
could have been better spent implementing missing features from the DDF)

Sorry to interrupt here, but I've seen this DDF mentioned several times, but I have no idea what it stands for.
Design Discussion Forum (now Design Discussion Archive[forums.frontier.co.uk]), one of the kickstarter perks for some tiers, where backers could discuss and contribute their opinions about the future features for the game.

If I'm not mistaken the three mode flight model (sublight / supercruise / hyperspace), for instance, emerged from the DDF.

There are still several quite interesting features (NPC crews, NPC wingmen, passengers, ship names...) that have not yet been implemented in some form into the current game, which bothers some of us backers, particularly when features that weren't discussed in the DDF get implemented before them.
Agony_Aunt původně napsal:
It encourages competition within a power instead of outside it.
That would seem to be the case, I agree (also the only exploration related perk seems to be in that top 10% of a relatively minor power, which makes it even worse).
mbpoblet původně napsal:
Design Discussion Forum (now Design Discussion Archive[forums.frontier.co.uk]

Cheers.
mbpoblet původně napsal:
Agony_Aunt původně napsal:
It encourages competition within a power instead of outside it.
That would seem to be the case, I agree (also the only exploration related perk seems to be in that top 10% of a relatively minor power, which makes it even worse).
From what I've seen though, the payout buffs are available on all tiers for a power, and scale across them. So if you see one that gives 200% exploration at the 10% tier, it still gives a bonus at lower tiers. Just like the bounty ones go from 20% up to 100% bonus over each of the 5 tiers.
GPMoDBakamoichigei původně napsal:
From what I've seen though, the payout buffs are available on all tiers for a power, and scale across them. So if you see one that gives 200% exploration at the 10% tier, it still gives a bonus at lower tiers. Just like the bounty ones go from 20% up to 100% bonus over each of the 5 tiers.
If that's the case, then it might work (the description's I've seen do not say that, though... but they also have typos, so who knows, maybe, let's hope so).
Naposledy upravil mbpoblet; 28. kvě. 2015 v 9.35
Yup, that's the problem, the descriptions do not say that at all.
Does anyone know what the merit system is? I watched a youtube video about the powerplay and it has merit points earned and merit points carried over. So can you build up merit points and then redeem them all at once?

IF so, then it shouldn't be too hard to be in the top 50% every now and then. It allows casual players to save up on merits and then redeem them all at once to access the faction specific weapons, and lets grind players just continually stay in the 50% and retain the perks and benefits of it.

IF not, then all we can do is pray that enough people join factions and then maybe take a breather from the game, allowing other people to climb on top of them for a week and getting to top 50% while the hardcore grind players stay at top 10%.

Either way, it will allow the hardcore grind players to grind with a faction, then grind cash ventures with a multiplicative bonus from the faction perk. It will certainly create a wage gap in the game, but if they are grinders I guess they deserve it?


What I am more concerned about is the faction specific weapons. I saw on the video I watched that one of the factions weapons disrupted modules. Unless they have gone through major lengths to balance all faction specific weapons/modules then we are going to see one or two factions gain a LOT of followers with few in the rest. There also may the problem of division of ship class e.g. one faction offers attack limpets, another offers a superior boost engine; we will see larger ships like pythons and anacondas gravitate towards attack limpets, and vultures, cobras, fer de lance's gravitate towards superior boost engine.

mbpoblet původně napsal:
GPMoDBakamoichigei původně napsal:
From what I've seen though, the payout buffs are available on all tiers for a power, and scale across them. So if you see one that gives 200% exploration at the 10% tier, it still gives a bonus at lower tiers. Just like the bounty ones go from 20% up to 100% bonus over each of the 5 tiers.
If that's the case, then it might work (the description's I've seen do not say that, though... but they also have typos, so who knows, maybe, let's hope so).
Agony_Aunt původně napsal:
Yup, that's the problem, the descriptions do not say that at all.
I suppose they could've changed it this morning (My subjective time), when they were apparently also changing a lot of the timeframes around, like now you're hunted for 3 weeks after defecting, instead of a day.
Naposledy upravil Bakamoichigei; 28. kvě. 2015 v 9.57
GPMoDBakamoichigei původně napsal:
I suppose they could've changed it this morning (My subjective time), when they were apparently also changing a lot of the timeframes around, like now you're hunted for 3 weeks after defecting, instead of a day.
There was an update, so it's possible, although I don't think I see it in the changelog[forums.frontier.co.uk]...
If they keep that whole maintaining faction rank thing that cycles every week, I probably won't be participating. its a cynical. unimaginative form of time sink that I hoped would not come to this game, too much like doing dailies in a generic mmo. However, it is still in beta so there is still hope that this changes....
Demiurge původně napsal:
If they keep that whole maintaining faction rank thing that cycles every week, I probably won't be participating. its a cynical. unimaginative form of time sink that I hoped would not come to this game, too much like doing dailies in a generic mmo. However, it is still in beta so there is still hope that this changes....

I agree. If it really is the time sink that beta testers have reported so far, I won't be doing much of the PP features, I'm afraid...
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Datum zveřejnění: 27. kvě. 2015 v 15.51
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