Elite Dangerous

Elite Dangerous

I cant buy collecter limpets...
And i don't mean restock them. I want to start mining and i cant buy them anywhere. they are always lined out. Any help would be great.
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16-25 / 25 のコメントを表示
One pirate is always going to spawn when you enter a ring, however if your hold is empty the pirate leaves in disgust.


I didn't know the Universal LC fits on a Type 8. And in any sane reality it doesn't.
140t of mass, and a jump range so crap it needs a Guardian FSD booster just to be awulf? no thanks.
Cargo capacity is also kinda bad at only 224t. What is the point of using an A rated prospector to fill up faster when the hold is smaller?
There's a reason the Uni LC is meant to be installed on huge ships.

I think i would rather fill up 350t with a A rated Prospector or Mining Multi-Limpet controller.
It's interesting that it's possible, i will admit that.
frumple の投稿を引用:
One pirate is always going to spawn when you enter a ring, however if your hold is empty the pirate leaves in disgust.


I didn't know the Universal LC fits on a Type 8. And in any sane reality it doesn't.
140t of mass, and a jump range so crap it needs a Guardian FSD booster just to be awulf? no thanks.
Cargo capacity is also kinda bad at only 224t. What is the point of using an A rated prospector to fill up faster when the hold is smaller?
There's a reason the Uni LC is meant to be installed on huge ships.

I think i would rather fill up 350t with a A rated Prospector or Mining Multi-Limpet controller.
It's interesting that it's possible, i will admit that.
And take three times as long, since you'll only have 3-4 collectors versus my 7. By time you've hit 224t of goods, I'll have filled up, gone to dump stuff on my carrier, and gotten back and have another half-full hold. (Or gone to sell and been back and started mining again)

More collectors means more ore/hour, means faster mining since you spend less time sitting waiting for stuff to be brought in. Even with seven, I STILL end up waiting at each crack for a couple minutes for stuff to be brought in, I can only imagine how long you're sitting doing nothing but waiting with 3-4.

More cargo space means nothing unless you have the means to efficiently fill it.

As for the pirates, that's why I said drop in, fly 20-30km away from the drop point, and at that point there should be ZERO NPCs, EVER. And if you leave the site and drop back in somewhere else while hauling cargo? That's on you if you get attacked.

As far as the jump range, take note what I linked is fully un-engineered. With engineering, with the Guardian FSD, it bumps to 35ly fully laden, 23.78ly without the booster. I run it just for good jump range on pretty much any of my ships. No reason not to, though since I have a carrier that will, reliably, be in system where I'm mining? I don't actually require it.


EDIT: Now, I do want to clear something up. I mean no offense with what I say, I'm just very blunt and to the point. I don't expect to tell somebody else how to fly their ship just as much as I expect them to not tell me how to fly mine. Outside of the obvious, there's honestly no right or wrong way to fit and fly a ship since that comes down to personal preference.

But there is a difference between optimal and sub-optimal.
最近の変更はDonovanが行いました; 3月9日 9時30分
Donovan の投稿を引用:
EDIT: Now, I do want to clear something up. I mean no offense with what I say, I'm just very blunt and to the point. I don't expect to tell somebody else how to fly their ship just as much as I expect them to not tell me how to fly mine. Outside of the obvious, there's honestly no right or wrong way to fit and fly a ship since that comes down to personal preference.

But there is a difference between optimal and sub-optimal.
Thank you for disclaiming your words but it is not neccessary for me. Communicating in pure text always leads to misunderstandings. And falsely percieved arrogance.
It's what makes social media anti-sociel media.

No offense taken.
If i was sitting there waiting for stuff to come in, i would be better off with your build.
If i was flying a Large ship but refusing to consider the Universal controller, i'd be mad.

As it happens, i don't mine often so when i do i enjoy it. It's never about ore per hour. It's not even about the richest ore. I am not arguing against efficiency because my reasons for being inefficient are personal not logical.

The reason i'm skeptical about what is optimal and what is sub-optimal is i believe the humongous mass of the controller has to be reckoned with.
The Type 8 and Clipper are not ships to use it with. Anaconda is probably questionable too.

Is it better to fill up a small hold faster and make more trips to and from? Yes, not by a mile but yes. The difference isn't mathematical, it's the time spent looking for crackable asteroids. Sometimes they can be rare so getting more tons out of one is the difference.
Too bad 128t of cargo capacity have to be sacrificed, and 140t of mass added to the ship.
A ship can be a sub-optimal choice for a Universal controller build, even if the idea itself is good.
Type 8 Transporter benefits less imo. It is a werid, somewhat OP new ship.

Corvette, Cutter and Type 9 are the perfect ships for this.

T Guardian FSD Booster is also a problem. They don't grow on trees.
Because it's easier to outfit and fly a sub-optimal mining ship, it will still be a good earner. Speeding up dull parts of Elite is always a good thing, but going mining will always require patience.

I did notice engineering was not part of the build.
How many cargo do you need to leave so that the pirate is happy and goes away?
Is it based on quantity or percent of your cargo?
1) The less time you wait for ores to be brought in, the faster you can get to looking for the next rock.

2) Three of the builds you posted have 256t of cargo, which is what my Type 8 has (Given I use a cargo rack instead of an FSD booster given I have the FC ready and waiting nearby at all times), so "giving up" cargo isn't even in the equation.

The FSD booster was included for those who don't own a carrier so that it's easier to get to the selling point in fewer jumps.

3) I find large ships to be too bulky and cumbersome to really get in and do mining with. Ideally you want an agile ship, such as the Type 8/Python. I've been in some asteroid belts that are very claustrophobic, and I'd probably relegate the larger ships to laser mining, since more mining lasers means more chunks/second.

That all said, I'll stand by using the universal controller over that extra 50ish (Or 128) tons of cargo capacity.
Chaka (FR) の投稿を引用:
How many cargo do you need to leave so that the pirate is happy and goes away?
Is it based on quantity or percent of your cargo?
Pretty sure it's based on some amount of RNG.

But best to avoid the pirates to start with. Just don't drop in with anything besides limpets in your hold and you'll be golden once you get 20-30km away from where you dropped in at.
Chaka (FR) の投稿を引用:
How many cargo do you need to leave so that the pirate is happy and goes away?
Is it based on quantity or percent of your cargo?
The pirate will demand the exact cargo over the comms channel. Dump what he wants and he leaves you alone.

He will never demand cheap junk. Expect the demand to be pretty expensive.

If you have nothing in your hold except limpets or crap, the pirate will berate you for having nothing and leave.
You can then get to work and mine in peace.
Donovan の投稿を引用:
If you're core mining, then I'd say the Type 8 is the way to go. Otherwise, the Python does laser mining/sub-surface/abrasion mining overall better due to better power distributor and class 2 lasers.
Python is better for cores too and the Krait MkII is better at both. The T8s lateral thrusters are weak, making it much more difficult to match rotation on fast spinning asteroids.

I wish people would stop calling the T8 maneuverable. Sure it's nimble compared to a dedicated cargo vessel, but it isn't when compared to multi-role ships like the Python. A grade 3 Dirty Drag Drive equipped Python has more lateral authority than a T8 with grade 5s

As for pirates. When you drop into the ring you will see the NPCs on your radar, wait for them to scan you before you start. That way they leave in a huff and don't pester you again until you drop back in. Or mine in a high security system and don't get harassed at all. I haven't seen a pirate since September at Omicron Capricorni B - B 1.
MrFawkes の投稿を引用:
Donovan の投稿を引用:
If you're core mining, then I'd say the Type 8 is the way to go. Otherwise, the Python does laser mining/sub-surface/abrasion mining overall better due to better power distributor and class 2 lasers.
Python is better for cores too and the Krait MkII is better at both. The T8s lateral thrusters are weak, making it much more difficult to match rotation on fast spinning asteroids.

I wish people would stop calling the T8 maneuverable. Sure it's nimble compared to a dedicated cargo vessel, but it isn't when compared to multi-role ships like the Python. A grade 3 Dirty Drag Drive equipped Python has more lateral authority than a T8 with grade 5s

As for pirates. When you drop into the ring you will see the NPCs on your radar, wait for them to scan you before you start. That way they leave in a huff and don't pester you again until you drop back in. Or mine in a high security system and don't get harassed at all. I haven't seen a pirate since September at Omicron Capricorni B - B 1.
Don't know that I ever said the Type 8 was more agile than the Python. I stated it's better for core mining than the Python mainly due to the larger cargo. I've never had an issue keeping up with asteroid rotation, especially given the fact most of them can be cracked with two, maybe three, seismic charges.

Python wins out in being more versatile as a miner compared to the Type 8, 'nuff said. Both ships with fully upgraded thrusters move at about the same speeds boosting, Python gets a bit more speed without, but given I'm spending 90% of my time looking for rocks to crack boosting, moot point.

That all said, keep in mind these are my opinions from time spent using both ships for core mining. They're both great overall, no wrong answer either way, but I'll keep using my Type 8 for cracking and my Python, if I ever decide to switch back, for all other forms of mining.
Donovan の投稿を引用:
Don't know that I ever said the Type 8 was more agile than the Python. I stated it's better for core mining than the Python mainly due to the larger cargo. I've never had an issue keeping up with asteroid rotation, especially given the fact most of them can be cracked with two, maybe three, seismic charges.
That bit wasn't directed at you, I just keep hearing people refer to that ship as maneuverable and it isn't except by comparison to other dedicated haulers, comparisons which are all large ships...

Donovan の投稿を引用:
That all said, keep in mind these are my opinions from time spent using both ships for core mining.
Likewise. I'm more of a laser miner myself and I prefer the Krait for that strictly because of hardpoint placement. I don't go for large ships for core mining, I use an AspX for cores.

It might be the best part about this game that of 40+ ships, there are no wrong answers. Sub-Par answers sure but no wrong ones...except maybe the Asp Scout, that's no answer to anything.
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投稿日: 3月7日 23時02分
投稿数: 25