Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The only time I've seen a circle go solid, then dotted is if it glitches out and somehow your target is under the terrain. It does happen. If you find a planet where the settlement or large outpost / city shows as under the terrain, report it so it can be fixed. They do exist for sure.
It use to happen a lot with surface scanning targets. I don't know if I have seen where a static POI was under the terrain, but I'm sure it is possible.
This should not happen. If the target is on your positive half space of the planet / sphere (think dot product), it should be solid. I do not believe they are ray casting to compute if the target is visible or not.